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CC3GLSLUniformOverride Member List
This is the complete list of members for
CC3GLSLUniformOverride
, including all inherited members.
-
copyAsClass:
CC3GLSLVariable
-
copyWithZone:asClass:
CC3GLSLVariable
-
fullDescription
CC3GLSLVariable
index
CC3GLSLVariable
-
initForProgramUniform:andPureColorProgramUniform:
CC3GLSLUniformOverride
-
initInProgram:atIndex:
CC3GLSLVariable
isGLStateKnown
CC3GLSLVariable
location
CC3GLSLVariable
name
CC3GLSLVariable
-
normalizeName
CC3GLSLVariable
-
populateFrom:
CC3GLSLVariable
program
CC3GLSLVariable
scope
CC3GLSLVariable
semantic
CC3GLSLVariable
semanticIndex
CC3GLSLVariable
-
setBoolean:
CC3GLSLUniform
-
setBoolean:at:
CC3GLSLUniform
-
setBooleanVectorX:andY:
CC3GLSLUniform
-
setBooleanVectorX:andY:andZ:
CC3GLSLUniform
-
setBooleanVectorX:andY:andZ:andW:
CC3GLSLUniform
-
setBooleanVectorX:andY:andZ:andW:at:
CC3GLSLUniform
-
setBooleanVectorX:andY:andZ:at:
CC3GLSLUniform
-
setBooleanVectorX:andY:at:
CC3GLSLUniform
-
setColor4B:
CC3GLSLUniform
-
setColor4B:at:
CC3GLSLUniform
-
setColor4F:
CC3GLSLUniform
-
setColor4F:at:
CC3GLSLUniform
-
setFloat:
CC3GLSLUniform
-
setFloat:at:
CC3GLSLUniform
-
setInteger:
CC3GLSLUniform
-
setInteger:at:
CC3GLSLUniform
-
setIntPoint:
CC3GLSLUniform
-
setIntPoint:at:
CC3GLSLUniform
-
setIntVector4:
CC3GLSLUniform
-
setIntVector4:at:
CC3GLSLUniform
-
setIntVector:
CC3GLSLUniform
-
setIntVector:at:
CC3GLSLUniform
-
setMatrix3x3:
CC3GLSLUniform
-
setMatrix3x3:at:
CC3GLSLUniform
-
setMatrix4x3:
CC3GLSLUniform
-
setMatrix4x3:at:
CC3GLSLUniform
-
setMatrix4x4:
CC3GLSLUniform
-
setMatrix4x4:at:
CC3GLSLUniform
-
setPoint:
CC3GLSLUniform
-
setPoint:at:
CC3GLSLUniform
-
setQuaternion:
CC3GLSLUniform
-
setQuaternion:at:
CC3GLSLUniform
-
setValueFromUniform:
CC3GLSLUniform
-
setVector4:
CC3GLSLUniform
-
setVector4:at:
CC3GLSLUniform
-
setVector:
CC3GLSLUniform
-
setVector:at:
CC3GLSLUniform
size
CC3GLSLVariable
storageElementCount
CC3GLSLVariable
type
CC3GLSLUniform
typeStorageElementCount
CC3GLSLVariable
+
uniformOverrideForProgramUniform:andPureColorProgramUniform:
CC3GLSLUniformOverride
static
-
updateGLValueWithVisitor:
CC3GLSLUniform
-
updateIfOverriding:
CC3GLSLUniformOverride
-
valueDescription
CC3GLSLUniform
+
variableInProgram:atIndex:
CC3GLSLVariable
static
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