v2.0.2
CC3Mesh Member List

This is the complete list of members for CC3Mesh, including all inherited members.

__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
__deprecatedCC3Mesh
addTextureCoordinates:CC3Mesh
alignTextureUnit:withTexture:CC3Mesh
alignWithInvertedTexturesIn:CC3Mesh
alignWithTexturesIn:CC3Mesh
allocatedVertexCapacityCC3Mesh
allocatedVertexIndexCapacityCC3Mesh
allocateIndexedTriangles:CC3Mesh(ParametricShapes)
allocateTexturedVertices:CC3Mesh(ParametricShapes)
asWeakReference<CC3Object>
bindWithVisitor:CC3Mesh
boundingBoxCC3Mesh
capacityExpansionFactorCC3Mesh
centerOfGeometryCC3Mesh
colorCC3Mesh
copyCC3Identifiable
copyAsClass:CC3Identifiable
copyUserDataFrom:CC3Identifiable
copyVertexAt:from:to:CC3Mesh
copyVertexIndices:from:inMesh:to:offsettingBy:CC3Mesh
copyVertexIndices:from:to:offsettingBy:CC3Mesh
copyVertices:from:inMesh:to:CC3Mesh
copyVertices:from:to:CC3Mesh
copyWithName:CC3Identifiable
copyWithName:asClass:CC3Identifiable
copyWithZone:withName:CC3Identifiable
copyWithZone:withName:asClass:CC3Identifiable
createGLBuffersCC3Mesh
deleteGLBuffersCC3Mesh
deriveNameFrom:CC3Identifiable
deriveNameFrom:usingSuffix:CC3Identifiable
doNotBufferVertexBitangentsCC3Mesh
doNotBufferVertexBoneIndicesCC3Mesh
doNotBufferVertexBoneWeightsCC3Mesh
doNotBufferVertexColorsCC3Mesh
doNotBufferVertexContentCC3Mesh
doNotBufferVertexIndicesCC3Mesh
doNotBufferVertexLocationsCC3Mesh
doNotBufferVertexNormalsCC3Mesh
doNotBufferVertexPointSizesCC3Mesh
doNotBufferVertexTangentsCC3Mesh
doNotBufferVertexTextureCoordinatesCC3Mesh
drawFrom:forCount:withVisitor:CC3Mesh
drawingModeCC3Mesh
drawWithVisitor:CC3Mesh
ensureCapacity:CC3Mesh
ensureVertexCapacity:CC3Mesh
ensureVertexContentCC3Mesh(ParametricShapes)
expectsVerticallyFlippedTexture:inTextureUnit:CC3Mesh
expectsVerticallyFlippedTextureInTextureUnit:CC3Mesh
expectsVerticallyFlippedTexturesCC3Mesh
faceAt:CC3Mesh
faceCenterAt:CC3Mesh
faceCountCC3Mesh
faceCountFromVertexCount:CC3Mesh
faceCountFromVertexIndexCount:CC3Mesh
faceFromIndices:CC3Mesh
faceIndicesAt:CC3Mesh
faceNeighboursAt:CC3Mesh
faceNormalAt:CC3Mesh
facePlaneAt:CC3Mesh
facesCC3Mesh
findFirst:intersections:ofLocalRay:acceptBackFaces:acceptBehindRay:CC3Mesh
flipHorizontallyTextureUnit:CC3Mesh
flipNormalsCC3Mesh
flipTexturesHorizontallyCC3Mesh
flipTexturesVerticallyCC3Mesh
flipVerticallyTextureUnit:CC3Mesh
fullDescriptionCC3Identifiable
getTextureCoordinatesNamed:CC3Mesh
hasVertexBitangentsCC3Mesh
hasVertexBoneIndicesCC3Mesh
hasVertexBoneWeightsCC3Mesh
hasVertexColorsCC3Mesh
hasVertexIndicesCC3Mesh
hasVertexLocationsCC3Mesh
hasVertexNormalsCC3Mesh
hasVertexPointSizesCC3Mesh
hasVertexTangentsCC3Mesh
hasVertexTextureCoordinatesCC3Mesh
initCC3Identifiable
initAtIndex:fromPODResource:CC3Identifiable(PVRPOD)
initUserDataCC3Identifiable
initWithName:CC3Identifiable
initWithTag:CC3Identifiable
initWithTag:withName:CC3Identifiable
instanceCountCC3Identifiablestatic
interleavedVerticesCC3Mesh
isUsingGLBuffersCC3Mesh
meshCC3Meshstatic
meshAtIndex:fromPODResource:CC3Mesh(PVRPOD)static
meshWithName:CC3Meshstatic
meshWithTag:CC3Meshstatic
meshWithTag:withName:CC3Meshstatic
moveMeshOriginTo:CC3Mesh
moveMeshOriginToCenterOfGeometryCC3Mesh
movePivotTo:CC3Mesh
nameCC3Identifiable
nameSuffixCC3Identifiable
nextTagCC3Identifiable
opacityCC3Mesh
podIndexCC3Identifiable(PVRPOD)
populateAsBitmapFontLabelFromString:andFont:andLineHeight:andTextAlignment:andRelativeOrigin:andTessellation:CC3Mesh(BitmapLabel)
populateAsCenteredRectangleWithSize:CC3Mesh(ParametricShapes)
populateAsCenteredRectangleWithSize:andTessellation:CC3Mesh(ParametricShapes)
populateAsCubeMappedSolidBox:CC3Mesh(ParametricShapes)
populateAsDiskWithRadius:andTessellation:CC3Mesh(ParametricShapes)
populateAsHollowConeWithRadius:height:andTessellation:CC3Mesh(ParametricShapes)
populateAsLineStripWith:vertices:andRetain:CC3Mesh(ParametricShapes)
populateAsRectangleWithSize:andRelativeOrigin:CC3Mesh(ParametricShapes)
populateAsRectangleWithSize:andRelativeOrigin:andTessellation:CC3Mesh(ParametricShapes)
populateAsSolidBox:CC3Mesh(ParametricShapes)
populateAsSolidBox:withCorner:CC3Mesh(ParametricShapes)
populateAsSphereWithRadius:andTessellation:CC3Mesh(ParametricShapes)
populateAsTriangle:withTexCoords:andTessellation:CC3Mesh(ParametricShapes)
populateAsWireBox:CC3Mesh(ParametricShapes)
populateFrom:CC3Identifiable
radiusCC3Mesh
releaseRedundantContentCC3Mesh
removeAllTextureCoordinatesCC3Mesh
removeTextureCoordinates:CC3Mesh
repeatTexture:CC3Mesh
repeatTexture:forTextureUnit:CC3Mesh
resetTagAllocationCC3Identifiablestatic
resolveWeakReference<CC3Object>
retainVertexBitangentsCC3Mesh
retainVertexBoneIndicesCC3Mesh
retainVertexBoneWeightsCC3Mesh
retainVertexColorsCC3Mesh
retainVertexContentCC3Mesh
retainVertexIndicesCC3Mesh
retainVertexLocationsCC3Mesh
retainVertexNormalsCC3Mesh
retainVertexPointSizesCC3Mesh
retainVertexTangentsCC3Mesh
retainVertexTextureCoordinatesCC3Mesh
setTextureCoordinates:forTextureUnit:CC3Mesh
setTextureRectangle:forTextureUnit:CC3Mesh
setVertexBitangent:at:CC3Mesh
setVertexBoneIndex:forBoneInfluence:at:CC3Mesh
setVertexBoneIndices:at:CC3Mesh
setVertexBoneWeights:at:CC3Mesh
setVertexColor4B:at:CC3Mesh
setVertexColor4F:at:CC3Mesh
setVertexHomogeneousLocation:at:CC3Mesh
setVertexIndex:at:CC3Mesh
setVertexLocation:at:CC3Mesh
setVertexMatrixIndex:forVertexUnit:at:CC3Mesh
setVertexMatrixIndices:at:CC3Mesh
setVertexNormal:at:CC3Mesh
setVertexPointSize:at:CC3Mesh
setVertexTangent:at:CC3Mesh
setVertexTexCoord2F:at:CC3Mesh
setVertexTexCoord2F:at:forTextureUnit:CC3Mesh
setVertexTexCoord2F:forTextureUnit:at:CC3Mesh
setVertexWeight:forBoneInfluence:at:CC3Mesh
setVertexWeight:forVertexUnit:at:CC3Mesh
setVertexWeights:at:CC3Mesh
shouldCacheFacesCC3Mesh
shouldIncludeInDeepCopyCC3Identifiable
shouldInterleaveVerticesCC3Mesh
tagCC3Identifiable
textureCoordinatesArrayCountCC3Mesh
textureCoordinatesForTextureUnit:CC3Mesh
textureRectangleCC3Mesh
textureRectangleForTextureUnit:CC3Mesh
updateGLBuffersCC3Mesh
updateGLBuffersStartingAt:forLength:CC3Mesh
updatePointSizesGLBufferCC3Mesh
updateVertexBitangentsGLBufferCC3Mesh
updateVertexBoneIndicesGLBufferCC3Mesh
updateVertexBoneWeightsGLBufferCC3Mesh
updateVertexColorsGLBufferCC3Mesh
updateVertexIndicesGLBufferCC3Mesh
updateVertexLocationsGLBufferCC3Mesh
updateVertexNormalsGLBufferCC3Mesh
updateVertexStrideCC3Mesh
updateVertexTangentsGLBufferCC3Mesh
updateVertexTextureCoordinatesGLBufferCC3Mesh
updateVertexTextureCoordinatesGLBufferForTextureUnit:CC3Mesh
userDataCC3Identifiable
vertexArrayForSemantic:at:CC3Mesh
vertexBitangentAt:CC3Mesh
vertexBitangentsCC3Mesh
vertexBoneCountCC3Mesh
vertexBoneIndexForBoneInfluence:at:CC3Mesh
vertexBoneIndexTypeCC3Mesh
vertexBoneIndicesCC3Mesh
vertexBoneIndicesAt:CC3Mesh
vertexBoneWeightsCC3Mesh
vertexBoneWeightsAt:CC3Mesh
vertexColor4BAt:CC3Mesh
vertexColor4FAt:CC3Mesh
vertexColorsCC3Mesh
vertexColorTypeCC3Mesh
vertexContentTypesCC3Mesh
vertexCountCC3Mesh
vertexCountFromFaceCount:CC3Mesh
vertexHomogeneousLocationAt:CC3Mesh
vertexIndexAt:CC3Mesh
vertexIndexCountCC3Mesh
vertexIndexCountFromFaceCount:CC3Mesh
vertexIndicesCC3Mesh
vertexLocationAt:CC3Mesh
vertexLocationsCC3Mesh
vertexMatrixIndexForVertexUnit:at:CC3Mesh
vertexMatrixIndicesAt:CC3Mesh
vertexNormalAt:CC3Mesh
vertexNormalsCC3Mesh
vertexPointSizeAt:CC3Mesh
vertexPointSizesCC3Mesh
vertexStrideCC3Mesh
vertexTangentAt:CC3Mesh
vertexTangentsCC3Mesh
vertexTexCoord2FAt:CC3Mesh
vertexTexCoord2FAt:forTextureUnit:CC3Mesh
vertexTexCoord2FForTextureUnit:at:CC3Mesh
vertexTextureCoordinatesCC3Mesh
vertexWeightForBoneInfluence:at:CC3Mesh
vertexWeightForVertexUnit:at:CC3Mesh
vertexWeightsAt:CC3Mesh