v2.0.2
CC3MeshNode Member List

This is the complete list of members for CC3MeshNode, including all inherited members.

__deprecatedCC3MeshNode
__deprecatedCC3MeshNode
__deprecatedCC3MeshNode
__deprecatedCC3MeshNode
__deprecatedCC3MeshNode
- __deprecatedCC3MeshNode
- __deprecatedCC3MeshNode
- __deprecatedCC3MeshNode
- __deprecatedCC3MeshNode
- __deprecatedCC3MeshNode
activeCameraCC3Node
- addAndLocalizeChild:CC3Node
- addAnimation:asTrack:CC3Node(Animation)
- addAnimationFrom:to:CC3Node(Animation)
- addAnimationFrom:to:asTrack:CC3Node(Animation)
- addAnimationFrom:to:ofBaseTrack:CC3Node(Animation)
- addAnimationFrom:to:ofBaseTrack:asTrack:CC3Node(Animation)
- addAnimationFromCAFFile:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:asTrack:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:linkedToCSFFile:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:linkedToCSFFile:asTrack:CC3Node(CAFAnimation)
- addAnimationFromFrame:toFrame:CC3Node(Animation)
- addAnimationFromFrame:toFrame:asTrack:CC3Node(Animation)
- addAnimationFromFrame:toFrame:ofBaseTrack:CC3Node(Animation)
- addAnimationFromFrame:toFrame:ofBaseTrack:asTrack:CC3Node(Animation)
- addAnimationFromPODFile:CC3Node(PODAnimation)
- addAnimationFromPODFile:asTrack:CC3Node(PODAnimation)
- addAnimationInResource:CC3Node(CC3NodesResource)
- addAnimationInResource:asTrack:CC3Node(CC3NodesResource)
- addAnimationState:CC3Node(Animation)
- addAxesDirectionMarkersCC3Node
- addChild:CC3Node
- addContentFromPODFile:CC3Node(PVRPODRez)
- addContentFromPODFile:withName:CC3Node(PVRPODRez)
- addContentFromPODResourceFile:CC3Node(PVRPODRez)
- addContentFromPODResourceFile:withName:CC3Node(PVRPODRez)
- addDirectionMarkerCC3Node
- addDirectionMarkerColored:inDirection:CC3Node
- addShadowVolumesCC3Node(ShadowVolumes)
- addShadowVolumesForLight:CC3Node(ShadowVolumes)
- addTexture:CC3MeshNode
- addTransformListener:CC3Node
- alignInvertedTexturesCC3Node
- alignTexturesCC3Node
ambientColorCC3MeshNode
animationCC3Node(Animation)
- animationBlendingWeightOnTrack:CC3Node(Animation)
animationStateCC3Node(Animation)
- animationTimeOnTrack:CC3Node(Animation)
- appendStructureDescriptionTo:withIndent:CC3Node
- applyEffectNamed:inPFXResourceFile:CC3Node(PFXEffects)
- applyEffectNamed:inPFXResourceNamed:CC3Node(PFXEffects)
- applyLocalTransformsTo:CC3Node
- asBumpMapLightTrackingWrapperCC3Node
- asCameraTrackingWrapperCC3Node
- asOrientingWrapperCC3Node
- asTrackingWrapperCC3Node
- asWeakReference<CC3Object>
- bindRestPoseCC3Node(Skinning)
blendFuncCC3MeshNode
boundingBoxCC3Node
- boundingBoxRelativeTo:CC3Node
boundingVolumeCC3Node
boundingVolumePaddingCC3Node
- buildTransformMatrixWithVisitor:CC3Node
cameraDistanceProductCC3Node
centerOfGeometryCC3Node
- checkDrawingOrderCC3LocalContentNode
childrenCC3Node
- cleanupActionsCC3Node
- closestNodeIntersectedByGlobalRay:CC3Node
colorCC3MeshNode
containsAnimationCC3Node(Animation)
- containsAnimationOnTrack:CC3Node(Animation)
- copyCC3Node
- copyAsClass:CC3Identifiable
- copyUserDataFrom:CC3Identifiable
- copyWithName:CC3Node
- copyWithName:asClass:CC3Identifiable
- copyWithZone:withName:CC3Identifiable
- copyWithZone:withName:asClass:CC3Identifiable
- createBoundingVolumeCC3Node
- createBoundingVolumesCC3Node
- createGLBuffersCC3Node
- createSkinnedBoundingVolumesCC3Node(Skinning)
decalOffsetFactorCC3Node
decalOffsetUnitsCC3Node
- defaultBoundingVolumeCC3Node
- deformedFaceAt:CC3MeshNode(Skinning)
- deformedFaceCenterAt:CC3MeshNode(Skinning)
- deformedFaceNormalAt:CC3MeshNode(Skinning)
- deformedFacePlaneAt:CC3MeshNode(Skinning)
- deformedVertexLocationAt:fromFaceAt:CC3MeshNode(Skinning)
- deleteBoundingVolumesCC3Node
- deleteGLBuffersCC3Node
depthFunctionCC3Node
- deriveNameFrom:CC3Identifiable
- deriveNameFrom:usingSuffix:CC3Identifiable
- describeAnimationStateForFrames:CC3Node(Animation)
- describeAnimationStateForFrames:fromTime:toTime:CC3Node(Animation)
- describeCurrentAnimationStateCC3Node(Animation)
+ descriptorFontSizeCC3Nodestatic
descriptorNodeCC3Node
diffuseColorCC3MeshNode
+ directionMarkerColorCC3Nodestatic
directionMarkersCC3Node
- disableAllAnimationCC3Node(Animation)
- disableAllAnimationOnTrack:CC3Node(Animation)
- disableAllLocationAnimationCC3Node(Animation)
- disableAllQuaternionAnimationCC3Node(Animation)
- disableAllScaleAnimationCC3Node(Animation)
- disableAnimationCC3Node(Animation)
- disableAnimationOnTrack:CC3Node(Animation)
- disableLocationAnimationCC3Node(Animation)
- disableQuaternionAnimationCC3Node(Animation)
- disableScaleAnimationCC3Node(Animation)
- doesIntersectBoundingVolume:CC3Node
- doesIntersectFrustum:CC3Node
- doesIntersectGlobalRay:CC3Node
- doesIntersectNode:CC3Node
- doNotBufferVertexBitangentsCC3Node
- doNotBufferVertexBoneIndicesCC3Node
- doNotBufferVertexBoneWeightsCC3Node
- doNotBufferVertexColorsCC3Node
- doNotBufferVertexContentCC3Node
- doNotBufferVertexIndicesCC3Node
- doNotBufferVertexLocationsCC3Node
- doNotBufferVertexNormalsCC3Node
- doNotBufferVertexPointSizesCC3Node
- doNotBufferVertexTangentsCC3Node
- doNotBufferVertexTextureCoordinatesCC3Node
drawingModeCC3MeshNode
- drawWithVisitor:CC3MeshNode
effectiveNormalScalingMethodCC3MeshNode
emissionColorCC3MeshNode
- enableAllAnimationCC3Node(Animation)
- enableAllAnimationOnTrack:CC3Node(Animation)
- enableAllLocationAnimationCC3Node(Animation)
- enableAllQuaternionAnimationCC3Node(Animation)
- enableAllScaleAnimationCC3Node(Animation)
- enableAnimationCC3Node(Animation)
- enableAnimationOnTrack:CC3Node(Animation)
- enableLocationAnimationCC3Node(Animation)
- enableQuaternionAnimationCC3Node(Animation)
- enableScaleAnimationCC3Node(Animation)
- ensureMeshCC3MeshNode
- ensureRigidSkeletonCC3Node(Skinning)
- establishAnimationFrameAt:CC3Node(Animation)
- establishAnimationFrameAt:onTrack:CC3Node(Animation)
- expectsVerticallyFlippedTexture:inTextureUnit:CC3MeshNode
- expectsVerticallyFlippedTextureInTextureUnit:CC3MeshNode
expectsVerticallyFlippedTexturesCC3MeshNode
- faceAt:CC3MeshNode
- faceCenterAt:CC3MeshNode
faceCountCC3MeshNode
- faceCountFromVertexCount:CC3MeshNode
- faceCountFromVertexIndexCount:CC3MeshNode
- faceFromIndices:CC3MeshNode
- faceIndicesAt:CC3MeshNode
- faceNeighboursAt:CC3MeshNode
- faceNormalAt:CC3MeshNode
- facePlaneAt:CC3MeshNode
- findFirst:globalIntersections:ofGlobalRay:acceptBackFaces:acceptBehindRay:CC3MeshNode
- findFirst:intersections:ofLocalRay:acceptBackFaces:acceptBehindRay:CC3MeshNode
- flattenCC3Node
- flattenInto:CC3Node
- flipHorizontallyTextureUnit:CC3MeshNode
- flipNormalsCC3Node
- flipTexturesHorizontallyCC3MeshNode
- flipTexturesVerticallyCC3MeshNode
- flipVerticallyTextureUnit:CC3MeshNode
forwardDirectionCC3Node
- freezeAllInanimatesOnTrack:CC3Node(Animation)
- freezeIfInanimateOnTrack:CC3Node(Animation)
- fullDescriptionCC3Identifiable
- getActionByTag:CC3Node
- getAnimationOnTrack:CC3Node(Animation)
- getAnimationStateOnTrack:CC3Node(Animation)
- getMeshNodeNamed:CC3Node(CC3MeshNode)
- getNodeNamed:CC3Node
- getNodeTagged:CC3Node
- getShadowVolumeForLight:CC3Node(ShadowVolumes)
globalBoundingBoxCC3Node
globalCenterOfGeometryCC3Node
globalForwardDirectionCC3Node
globalHomogeneousPositionCC3Node
globalLightPositionCC3Node
globalLocalContentBoundingBoxCC3LocalContentNode
globalLocalContentCenterOfGeometryCC3LocalContentNode
globalLocationCC3Node
- globalLocationOfGlobalRayIntesection:CC3Node
globalRightDirectionCC3Node
globalRotationCC3Node
- globalRotationMatrixCC3Node
globalScaleCC3Node
globalTransformMatrixCC3Node
globalTransformMatrixInvertedCC3Node
globalUpDirectionCC3Node
hasLocalContentCC3Node
hasRigidSkeletonCC3MeshNode(Skinning)
- hasShadowVolumesCC3Node(ShadowVolumes)
- hasShadowVolumesForLight:CC3Node(ShadowVolumes)
hasSkeletonCC3MeshNode(Skinning)
hasSoftBodyContentCC3Node(Skinning)
hasTargetCC3Node
hasTextureAlphaCC3MeshNode
hasTexturePremultipliedAlphaCC3MeshNode
- hideCC3Node
- initCC3Identifiable
- initAtIndex:fromPODResource:CC3Identifiable(PVRPOD)
- initUserDataCC3Identifiable
- initWithName:CC3Identifiable
- initWithTag:CC3Identifiable
- initWithTag:withName:CC3Identifiable
+ instanceCountCC3Identifiablestatic
isAnimationEnabledCC3Node(Animation)
- isAnimationEnabledOnTrack:CC3Node(Animation)
isBasePODNodeCC3Node(PVRPOD)
isBillboardCC3Node(Billboards)
isCameraCC3Node(Camera)
- isDescendantOf:CC3Node
isDrawingPointSpritesCC3MeshNode
isLightCC3Node(CC3Light)
isLightProbeCC3Node(EnvironmentNodes)
isMeshNodeCC3Node(CC3MeshNode)
isOpaqueCC3MeshNode
isRunningCC3Node
isSceneCC3Node(Scene)
- isShadowVisibleCC3Node(ShadowVolumes)
isShadowVolumeCC3Node(ShadowVolumes)
isTouchableCC3Node
isTrackingForBumpMappingCC3Node
isTransformDirtyCC3Node
isTransformRigidCC3Node
isUniformlyScaledGloballyCC3Node
isUniformlyScaledLocallyCC3Node
isUsingGLBuffersCC3MeshNode
lineSmoothingHintCC3Node
lineWidthCC3Node
- linkToPODNodes:CC3Node(PVRPOD)
localContentBoundingBoxCC3LocalContentNode
- localContentBoundingBoxRelativeTo:CC3LocalContentNode
localContentCenterOfGeometryCC3LocalContentNode
+ localContentWireframeBoxColorCC3LocalContentNodestatic
localContentWireframeBoxNodeCC3LocalContentNode
localTransformMatrixCC3Node
locationCC3Node
- locationOfGlobalRayIntesection:CC3Node
- makeMaterialCC3MeshNode
- makeMeshCC3MeshNode
- markAnimationDirtyCC3Node(Animation)
- markBoundingVolumeDirtyCC3Node
- markTransformDirtyCC3Node
materialCC3MeshNode
meshCC3MeshNode
- moveMeshOriginTo:CC3MeshNode
- moveMeshOriginToCenterOfGeometryCC3MeshNode
- movePivotTo:CC3MeshNode
nameCC3Identifiable
nameSuffixCC3Identifiable
- nextTagCC3Identifiable
+ nodeCC3Nodestatic
+ nodeAtIndex:fromPODResource:CC3Node(PVRPOD)static
- nodePODStructAtIndex:fromPODResource:CC3Node(PVRPOD)
- nodesIntersectedByGlobalRay:CC3Node
- nodeWasDestroyed:CC3Node
- nodeWasTransformed:CC3Node
+ nodeWithName:CC3Nodestatic
+ nodeWithTag:CC3Nodestatic
+ nodeWithTag:withName:CC3Nodestatic
normalScalingMethodCC3Node
- numberOfRunningActionsCC3Node
opacityCC3MeshNode
parentCC3Node
- pauseAllActionsCC3Node
performanceStatisticsCC3Node
podContentIndexCC3Node(PVRPOD)
podIndexCC3Identifiable(PVRPOD)
podMaterialIndexCC3MeshNode(PVRPOD)
podParentIndexCC3Node(PVRPOD)
podTargetIndexCC3Node(PVRPOD)
- populateAsBitmapFontLabelFromString:fromFontFile:andLineHeight:andTextAlignment:andRelativeOrigin:andTessellation:CC3MeshNode(BitmapLabel)
- populateAsCenteredRectangleWithSize:CC3MeshNode(ParametricShapes)
- populateAsCenteredRectangleWithSize:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsCenteredRectangleWithSize:andTessellation:withTexture:invertTexture:CC3MeshNode(DeprecatedParametricShapes)
- populateAsCenteredRectangleWithSize:withTexture:invertTexture:CC3MeshNode(DeprecatedParametricShapes)
- populateAsCenteredTexturedRectangleWithSize:CC3MeshNode(DeprecatedParametricShapes)
- populateAsCenteredTexturedRectangleWithSize:andTessellation:CC3MeshNode(DeprecatedParametricShapes)
- populateAsCubeMappedSolidBox:CC3MeshNode(ParametricShapes)
- populateAsDiskWithRadius:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsHollowConeWithRadius:height:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsLineStripWith:vertices:andRetain:CC3MeshNode(ParametricShapes)
- populateAsRectangleWithSize:andPivot:CC3MeshNode(DeprecatedParametricShapes)
- populateAsRectangleWithSize:andPivot:andTessellation:CC3MeshNode(DeprecatedParametricShapes)
- populateAsRectangleWithSize:andPivot:andTessellation:withTexture:invertTexture:CC3MeshNode(DeprecatedParametricShapes)
- populateAsRectangleWithSize:andPivot:withTexture:invertTexture:CC3MeshNode(DeprecatedParametricShapes)
- populateAsRectangleWithSize:andRelativeOrigin:CC3MeshNode(ParametricShapes)
- populateAsRectangleWithSize:andRelativeOrigin:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsSolidBox:CC3MeshNode(ParametricShapes)
- populateAsSolidBox:withCorner:CC3MeshNode(ParametricShapes)
- populateAsSphereWithRadius:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsTexturedBox:CC3MeshNode(DeprecatedParametricShapes)
- populateAsTexturedBox:withCorner:CC3MeshNode(DeprecatedParametricShapes)
- populateAsTexturedRectangleWithSize:andPivot:CC3MeshNode(DeprecatedParametricShapes)
- populateAsTexturedRectangleWithSize:andPivot:andTessellation:CC3MeshNode(DeprecatedParametricShapes)
- populateAsTriangle:withTexCoords:andTessellation:CC3MeshNode(ParametricShapes)
- populateAsWireBox:CC3MeshNode(ParametricShapes)
- populateFrom:CC3Identifiable
- prepareParametricMeshCC3MeshNode(ParametricShapes)
- prewarmForShadowVolumesCC3Node(ShadowVolumes)
projectedLocationCC3Node
projectedPositionCC3Node
quaternionCC3Node
- reattachBonesFrom:CC3Node(Skinning)
referenceUpDirectionCC3Node
reflectivityCC3MeshNode
- releaseRedundantContentCC3Node
- removeCC3Node
- removeAllChildrenCC3Node
- removeAllDirectionMarkersCC3Node
- removeAllTexturesCC3MeshNode
- removeAllTransformListenersCC3Node
- removeAnimation:CC3Node(Animation)
- removeAnimationState:CC3Node(Animation)
- removeAnimationTrack:CC3Node(Animation)
- removeChild:CC3Node
- removeLocalShadersCC3MeshNode
- removeShadersCC3Node
- removeShadowVolumesCC3Node(ShadowVolumes)
- removeShadowVolumesForLight:CC3Node(ShadowVolumes)
- removeTransformListener:CC3Node
renderStreamGroupMarkerCC3Node
- repeatTexture:CC3MeshNode
- repeatTexture:forTextureUnit:CC3MeshNode
+ resetTagAllocationCC3Identifiablestatic
- resolveWeakReference<CC3Object>
- resumeAllActionsCC3Node
- retainVertexBitangentsCC3Node
- retainVertexBoneIndicesCC3Node
- retainVertexBoneWeightsCC3Node
- retainVertexColorsCC3Node
- retainVertexContentCC3Node
- retainVertexIndicesCC3Node
- retainVertexLocationsCC3Node
- retainVertexNormalsCC3Node
- retainVertexPointSizesCC3Node
- retainVertexTangentsCC3Node
- retainVertexTextureCoordinatesCC3Node
rightDirectionCC3Node
rootAncestorCC3Node
- rotateBy:CC3Node
- rotateByAngle:aroundAxis:CC3Node
- rotateByAngle:aroundAxis:atLocation:CC3Node
- rotateByQuaternion:CC3Node
rotationCC3Node
rotationAngleCC3Node
rotationAxisCC3Node
rotatorCC3Node
- runAction:CC3Node
- runAction:withTag:CC3Node
scaleCC3Node
sceneCC3Node
- selectShaderProgramCC3MeshNode
- selectShadersCC3Node
- setAnimationBlendingWeight:onTrack:CC3Node(Animation)
+ setDefaultScaleTolerance:CC3Nodestatic
+ setDescriptorFontSize:CC3Nodestatic
+ setDirectionMarkerColor:CC3Nodestatic
+ setLocalContentWireframeBoxColor:CC3LocalContentNodestatic
- setSkeletalBoundingVolume:CC3Node(Skinning)
- setTexture:forTextureUnit:CC3MeshNode
- setTextureRectangle:forTextureUnit:CC3MeshNode
- setVertexBitangent:at:CC3MeshNode
- setVertexBoneIndex:forBoneInfluence:at:CC3MeshNode
- setVertexBoneIndices:at:CC3MeshNode
- setVertexBoneWeights:at:CC3MeshNode
- setVertexColor4B:at:CC3MeshNode
- setVertexColor4F:at:CC3MeshNode
- setVertexHomogeneousLocation:at:CC3MeshNode
- setVertexIndex:at:CC3MeshNode
- setVertexLocation:at:CC3MeshNode
- setVertexMatrixIndex:forVertexUnit:at:CC3MeshNode
- setVertexMatrixIndices:at:CC3MeshNode
- setVertexNormal:at:CC3MeshNode
- setVertexTangent:at:CC3MeshNode
- setVertexTexCoord2F:at:CC3MeshNode
- setVertexTexCoord2F:at:forTextureUnit:CC3MeshNode
- setVertexTexCoord2F:forTextureUnit:at:CC3MeshNode
- setVertexWeight:forBoneInfluence:at:CC3MeshNode
- setVertexWeight:forVertexUnit:at:CC3MeshNode
- setVertexWeights:at:CC3MeshNode
+ setWireframeBoxColor:CC3Nodestatic
shaderContextCC3MeshNode
shaderProgramCC3MeshNode
shadowExpansionLimitFactorCC3Node(ShadowVolumes)
shadowLagCountCC3Node(ShadowVolumes)
shadowLagFactorCC3Node(ShadowVolumes)
shadowOffsetFactorCC3Node(ShadowVolumes)
shadowOffsetUnitsCC3Node(ShadowVolumes)
shadowVolumesCC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactorCC3Node(ShadowVolumes)
shininessCC3MeshNode
shouldAddShadowVolumeEndCapsOnlyWhenNeededCC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisibleCC3Node
shouldApplyOpacityAndColorToMeshContentCC3Node
shouldApplyOpacityToColorCC3MeshNode
shouldAutoremoveWhenEmptyCC3Node
shouldAutotargetCameraCC3Node
shouldBlendAtFullOpacityCC3Node
shouldCacheFacesCC3MeshNode
shouldCastShadowsCC3Node
shouldCastShadowsWhenInvisibleCC3Node
shouldCullBackFacesCC3Node
shouldCullFrontFacesCC3Node
shouldDisableDepthMaskCC3Node
shouldDisableDepthTestCC3Node
shouldDrawAllBoundingVolumesCC3Node
shouldDrawAllDescriptorsCC3Node
shouldDrawAllLocalContentWireframeBoxesCC3Node
shouldDrawAllWireframeBoxesCC3Node
shouldDrawBoundingVolumeCC3Node
shouldDrawDescriptorCC3Node
shouldDrawInClipSpaceCC3Node
shouldDrawLocalContentWireframeBoxCC3LocalContentNode
shouldDrawLowAlphaCC3MeshNode
shouldDrawWireframeBoxCC3Node
shouldIgnoreRayIntersectionCC3Node
shouldIncludeInDeepCopyCC3Identifiable
shouldInheritTouchabilityCC3Node
shouldLogIntersectionMissesCC3Node
shouldLogIntersectionsCC3Node
shouldShadowBackFacesCC3Node(ShadowVolumes)
shouldShadowFrontFacesCC3Node(ShadowVolumes)
shouldSmoothLinesCC3Node
shouldStopActionsWhenRemovedCC3Node
shouldTrackTargetCC3Node
shouldUseClockwiseFrontFaceWindingCC3Node
shouldUseFixedBoundingVolumeCC3Node
shouldUseLightingCC3MeshNode
shouldUseLightProbesCC3MeshNode
shouldUseSmoothShadingCC3Node
- showCC3Node
skeletalScaleCC3Node(Skinning)
softBodyNodeCC3Node(Skinning)
specularColorCC3MeshNode
- stopAction:CC3Node
- stopActionByTag:CC3Node
- stopAllActionsCC3Node
structureDescriptionCC3Node
tagCC3Identifiable
targetCC3Node
targetLocationCC3Node
targettingConstraintCC3Node
textureCC3MeshNode
textureCountCC3MeshNode
- textureForTextureUnit:CC3MeshNode
textureRectangleCC3MeshNode
- textureRectangleForTextureUnit:CC3MeshNode
touchableNodeCC3Node
- touchDisableAllCC3Node
- touchEnableAllCC3Node
touchEnabledCC3Node
- trackTargetWithVisitor:CC3Node
- transformAndDrawWithVisitor:CC3Node
transformListenersCC3Node
- translateBy:CC3Node
uniformScaleCC3Node
- updateAfterTransform:CC3Node
- updateBeforeTransform:CC3Node
- updateGLBuffersCC3MeshNode
- updateVertexBitangentsGLBufferCC3MeshNode
- updateVertexBoneIndicesGLBufferCC3MeshNode
- updateVertexBoneWeightsGLBufferCC3MeshNode
- updateVertexColorsGLBufferCC3MeshNode
- updateVertexIndicesGLBufferCC3MeshNode
- updateVertexLocationsGLBufferCC3MeshNode
- updateVertexNormalsGLBufferCC3MeshNode
- updateVertexTangentsGLBufferCC3MeshNode
- updateVertexTextureCoordinatesGLBufferCC3MeshNode
- updateVertexTextureCoordinatesGLBufferForTextureUnit:CC3MeshNode
upDirectionCC3Node
userDataCC3Identifiable
- vertexBitangentAt:CC3MeshNode
vertexBoneCountCC3MeshNode
- vertexBoneIndexForBoneInfluence:at:CC3MeshNode
vertexBoneIndexTypeCC3MeshNode
- vertexBoneIndicesAt:CC3MeshNode
- vertexBoneWeightsAt:CC3MeshNode
- vertexColor4BAt:CC3MeshNode
- vertexColor4FAt:CC3MeshNode
vertexColorTypeCC3MeshNode
vertexContentTypesCC3MeshNode
vertexCountCC3MeshNode
- vertexCountFromFaceCount:CC3MeshNode
- vertexHomogeneousLocationAt:CC3MeshNode
- vertexIndexAt:CC3MeshNode
vertexIndexCountCC3MeshNode
- vertexIndexCountFromFaceCount:CC3MeshNode
- vertexLocationAt:CC3MeshNode
- vertexMatrixIndexForVertexUnit:at:CC3MeshNode
- vertexMatrixIndicesAt:CC3MeshNode
- vertexNormalAt:CC3MeshNode
- vertexTangentAt:CC3MeshNode
- vertexTexCoord2FAt:CC3MeshNode
- vertexTexCoord2FAt:forTextureUnit:CC3MeshNode
- vertexTexCoord2FForTextureUnit:at:CC3MeshNode
- vertexWeightForBoneInfluence:at:CC3MeshNode
- vertexWeightForVertexUnit:at:CC3MeshNode
- vertexWeightsAt:CC3MeshNode
visibleCC3Node
- wasAddedCC3Node
- wasRemovedCC3Node
+ wireframeBoxColorCC3Nodestatic
wireframeBoxNodeCC3Node
zOrderCC3Node