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CC3PODLight Member List
This is the complete list of members for
CC3PODLight
, including all inherited members.
__deprecated
CC3Light
+
__deprecated
CC3Node
static
activeCamera
CC3Node
-
addAndLocalizeChild:
CC3Node
-
addAnimation:asTrack:
CC3Node(Animation)
-
addAnimationFrom:to:
CC3Node(Animation)
-
addAnimationFrom:to:asTrack:
CC3Node(Animation)
-
addAnimationFrom:to:ofBaseTrack:
CC3Node(Animation)
-
addAnimationFrom:to:ofBaseTrack:asTrack:
CC3Node(Animation)
-
addAnimationFromCAFFile:
CC3Node(CAFAnimation)
-
addAnimationFromCAFFile:asTrack:
CC3Node(CAFAnimation)
-
addAnimationFromCAFFile:linkedToCSFFile:
CC3Node(CAFAnimation)
-
addAnimationFromCAFFile:linkedToCSFFile:asTrack:
CC3Node(CAFAnimation)
-
addAnimationFromFrame:toFrame:
CC3Node(Animation)
-
addAnimationFromFrame:toFrame:asTrack:
CC3Node(Animation)
-
addAnimationFromFrame:toFrame:ofBaseTrack:
CC3Node(Animation)
-
addAnimationFromFrame:toFrame:ofBaseTrack:asTrack:
CC3Node(Animation)
-
addAnimationFromPODFile:
CC3Node(PODAnimation)
-
addAnimationFromPODFile:asTrack:
CC3Node(PODAnimation)
-
addAnimationInResource:
CC3Node(CC3NodesResource)
-
addAnimationInResource:asTrack:
CC3Node(CC3NodesResource)
-
addAnimationState:
CC3Node(Animation)
-
addAxesDirectionMarkers
CC3Node
-
addChild:
CC3Node
-
addContentFromPODFile:
CC3Node(PVRPODRez)
-
addContentFromPODFile:withName:
CC3Node(PVRPODRez)
-
addContentFromPODResourceFile:
CC3Node(PVRPODRez)
-
addContentFromPODResourceFile:withName:
CC3Node(PVRPODRez)
-
addDirectionMarker
CC3Node
-
addDirectionMarkerColored:inDirection:
CC3Node
-
addShadow:
CC3Light
-
addShadowVolumes
CC3Node(ShadowVolumes)
-
addShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
addTexture:
CC3Node
-
addTransformListener:
CC3Node
-
alignInvertedTextures
CC3Node
-
alignTextures
CC3Node
ambientColor
CC3Light
animation
CC3Node(Animation)
-
animationBlendingWeightOnTrack:
CC3Node(Animation)
animationState
CC3Node(Animation)
-
animationTimeOnTrack:
CC3Node(Animation)
-
appendStructureDescriptionTo:withIndent:
CC3Node
-
applyEffectNamed:inPFXResourceFile:
CC3Node(PFXEffects)
-
applyEffectNamed:inPFXResourceNamed:
CC3Node(PFXEffects)
-
applyLocalTransformsTo:
CC3Node
-
asBumpMapLightTrackingWrapper
CC3Node
-
asCameraTrackingWrapper
CC3Node
-
asOrientingWrapper
CC3Node
-
asTrackingWrapper
CC3Node
-
asWeakReference
<CC3Object>
attenuation
CC3Light
-
bindRestPose
CC3Node(Skinning)
blendFunc
CC3Node
boundingBox
CC3Node
-
boundingBoxRelativeTo:
CC3Node
boundingVolume
CC3Node
boundingVolumePadding
CC3Node
-
buildTransformMatrixWithVisitor:
CC3Node
cameraDistanceProduct
CC3Node
cameraShadowVolume
CC3Light
centerOfGeometry
CC3Node
-
checkDrawingOrder
CC3Node
children
CC3Node
-
cleanupActions
CC3Node
-
closestNodeIntersectedByGlobalRay:
CC3Node
color
CC3Node
containsAnimation
CC3Node(Animation)
-
containsAnimationOnTrack:
CC3Node(Animation)
-
copy
CC3Node
-
copyAsClass:
CC3Identifiable
-
copyUserDataFrom:
CC3Identifiable
-
copyWithName:
CC3Node
-
copyWithName:asClass:
CC3Identifiable
-
copyWithZone:withName:
CC3Identifiable
-
copyWithZone:withName:asClass:
CC3Identifiable
-
createBoundingVolume
CC3Node
-
createBoundingVolumes
CC3Node
-
createGLBuffers
CC3Node
-
createSkinnedBoundingVolumes
CC3Node(Skinning)
decalOffsetFactor
CC3Node
decalOffsetUnits
CC3Node
-
defaultBoundingVolume
CC3Node
-
deleteBoundingVolumes
CC3Node
-
deleteGLBuffers
CC3Node
depthFunction
CC3Node
-
deriveNameFrom:
CC3Identifiable
-
deriveNameFrom:usingSuffix:
CC3Identifiable
-
describeAnimationStateForFrames:
CC3Node(Animation)
-
describeAnimationStateForFrames:fromTime:toTime:
CC3Node(Animation)
-
describeCurrentAnimationState
CC3Node(Animation)
+
descriptorFontSize
CC3Node
static
descriptorNode
CC3Node
diffuseColor
CC3Light
+
directionMarkerColor
CC3Node
static
directionMarkers
CC3Node
-
disableAllAnimation
CC3Node(Animation)
-
disableAllAnimationOnTrack:
CC3Node(Animation)
-
disableAllLocationAnimation
CC3Node(Animation)
-
disableAllQuaternionAnimation
CC3Node(Animation)
-
disableAllScaleAnimation
CC3Node(Animation)
-
disableAnimation
CC3Node(Animation)
-
disableAnimationOnTrack:
CC3Node(Animation)
-
disableLocationAnimation
CC3Node(Animation)
-
disableQuaternionAnimation
CC3Node(Animation)
+
disableReservedLightsWithVisitor:
CC3Light
static
-
disableScaleAnimation
CC3Node(Animation)
-
doesIntersectBoundingVolume:
CC3Node
-
doesIntersectFrustum:
CC3Node
-
doesIntersectGlobalRay:
CC3Node
-
doesIntersectNode:
CC3Node
-
doNotBufferVertexBitangents
CC3Node
-
doNotBufferVertexBoneIndices
CC3Node
-
doNotBufferVertexBoneWeights
CC3Node
-
doNotBufferVertexColors
CC3Node
-
doNotBufferVertexContent
CC3Node
-
doNotBufferVertexIndices
CC3Node
-
doNotBufferVertexLocations
CC3Node
-
doNotBufferVertexNormals
CC3Node
-
doNotBufferVertexPointSizes
CC3Node
-
doNotBufferVertexTangents
CC3Node
-
doNotBufferVertexTextureCoordinates
CC3Node
-
drawShadowsWithVisitor:
CC3Light
-
drawWithVisitor:
CC3Node
emissionColor
CC3Node
-
enableAllAnimation
CC3Node(Animation)
-
enableAllAnimationOnTrack:
CC3Node(Animation)
-
enableAllLocationAnimation
CC3Node(Animation)
-
enableAllQuaternionAnimation
CC3Node(Animation)
-
enableAllScaleAnimation
CC3Node(Animation)
-
enableAnimation
CC3Node(Animation)
-
enableAnimationOnTrack:
CC3Node(Animation)
-
enableLocationAnimation
CC3Node(Animation)
-
enableQuaternionAnimation
CC3Node(Animation)
-
enableScaleAnimation
CC3Node(Animation)
-
ensureRigidSkeleton
CC3Node(Skinning)
-
establishAnimationFrameAt:
CC3Node(Animation)
-
establishAnimationFrameAt:onTrack:
CC3Node(Animation)
expectsVerticallyFlippedTextures
CC3Node
-
flatten
CC3Node
-
flattenInto:
CC3Node
-
flipNormals
CC3Node
-
flipTexturesHorizontally
CC3Node
-
flipTexturesVertically
CC3Node
forwardDirection
CC3Light
-
freezeAllInanimatesOnTrack:
CC3Node(Animation)
-
freezeIfInanimateOnTrack:
CC3Node(Animation)
-
fullDescription
CC3Identifiable
-
getActionByTag:
CC3Node
-
getAnimationOnTrack:
CC3Node(Animation)
-
getAnimationStateOnTrack:
CC3Node(Animation)
-
getMeshNodeNamed:
CC3Node(CC3MeshNode)
-
getNodeNamed:
CC3Node
-
getNodeTagged:
CC3Node
-
getShadowVolumeForLight:
CC3Node(ShadowVolumes)
globalBoundingBox
CC3Node
globalCenterOfGeometry
CC3Node
globalForwardDirection
CC3Node
globalHomogeneousPosition
CC3Light
globalLightPosition
CC3Node
globalLocation
CC3Node
-
globalLocationOfGlobalRayIntesection:
CC3Node
globalRightDirection
CC3Node
globalRotation
CC3Node
-
globalRotationMatrix
CC3Node
globalScale
CC3Node
globalTransformMatrix
CC3Node
globalTransformMatrixInverted
CC3Node
globalUpDirection
CC3Node
hasLocalContent
CC3Node
hasShadows
CC3Light
-
hasShadowVolumes
CC3Node(ShadowVolumes)
-
hasShadowVolumesForLight:
CC3Node(ShadowVolumes)
hasSoftBodyContent
CC3Node(Skinning)
hasTarget
CC3Node
-
hide
CC3Node
-
init
CC3Light
-
initAtIndex:fromPODResource:
CC3Identifiable(PVRPOD)
-
initUserData
CC3Identifiable
-
initWithLightIndex:
CC3Light
-
initWithName:
CC3Light
-
initWithName:withLightIndex:
CC3Light
-
initWithTag:
CC3Light
-
initWithTag:withLightIndex:
CC3Light
-
initWithTag:withName:
CC3Light
-
initWithTag:withName:withLightIndex:
CC3Light
+
instanceCount
CC3Identifiable
static
isAnimationEnabled
CC3Node(Animation)
-
isAnimationEnabledOnTrack:
CC3Node(Animation)
isBasePODNode
CC3Node(PVRPOD)
isBillboard
CC3Node(Billboards)
isCamera
CC3Node(Camera)
-
isDescendantOf:
CC3Node
isDirectionalOnly
CC3Light
isLight
CC3Light
isLightProbe
CC3Node(EnvironmentNodes)
isMeshNode
CC3Node(CC3MeshNode)
isOpaque
CC3Node
isRunning
CC3Node
isScene
CC3Node(Scene)
-
isShadowVisible
CC3Node(ShadowVolumes)
isShadowVolume
CC3Node(ShadowVolumes)
isTouchable
CC3Node
isTrackingForBumpMapping
CC3Node
isTransformDirty
CC3Node
isTransformRigid
CC3Node
isUniformlyScaledGlobally
CC3Node
isUniformlyScaledLocally
CC3Node
+
lightCount
CC3Light
static
lightIndex
CC3Light
+
lightPoolStartIndex
CC3Light
static
+
lightWithLightIndex:
CC3Light
static
+
lightWithName:withLightIndex:
CC3Light
static
+
lightWithTag:withLightIndex:
CC3Light
static
+
lightWithTag:withName:withLightIndex:
CC3Light
static
lineSmoothingHint
CC3Node
lineWidth
CC3Node
-
linkToPODNodes:
CC3Node(PVRPOD)
localTransformMatrix
CC3Node
location
CC3Node
-
locationOfGlobalRayIntesection:
CC3Node
-
markAnimationDirty
CC3Node(Animation)
-
markBoundingVolumeDirty
CC3Node
-
markTransformDirty
CC3Node
name
CC3Identifiable
nameSuffix
CC3Identifiable
-
nextTag
CC3Identifiable
+
node
CC3Node
static
+
nodeAtIndex:fromPODResource:
CC3Node(PVRPOD)
static
-
nodePODStructAtIndex:fromPODResource:
CC3Node(PVRPOD)
-
nodesIntersectedByGlobalRay:
CC3Node
-
nodeWasDestroyed:
CC3Node
-
nodeWasTransformed:
CC3Node
+
nodeWithName:
CC3Node
static
+
nodeWithTag:
CC3Node
static
+
nodeWithTag:withName:
CC3Node
static
normalScalingMethod
CC3Node
-
numberOfRunningActions
CC3Node
opacity
CC3Node
parent
CC3Node
-
pauseAllActions
CC3Node
performanceStatistics
CC3Node
podContentIndex
CC3Node(PVRPOD)
podIndex
CC3Identifiable(PVRPOD)
podParentIndex
CC3Node(PVRPOD)
podTargetIndex
CC3Node(PVRPOD)
-
populateFrom:
CC3Identifiable
-
prewarmForShadowVolumes
CC3Node(ShadowVolumes)
projectedLocation
CC3Node
projectedPosition
CC3Node
quaternion
CC3Node
-
reattachBonesFrom:
CC3Node(Skinning)
referenceUpDirection
CC3Node
reflectivity
CC3Node
-
releaseRedundantContent
CC3Node
-
remove
CC3Node
-
removeAllChildren
CC3Node
-
removeAllDirectionMarkers
CC3Node
-
removeAllTransformListeners
CC3Node
-
removeAnimation:
CC3Node(Animation)
-
removeAnimationState:
CC3Node(Animation)
-
removeAnimationTrack:
CC3Node(Animation)
-
removeChild:
CC3Node
-
removeShaders
CC3Node
-
removeShadow:
CC3Light
-
removeShadowVolumes
CC3Node(ShadowVolumes)
-
removeShadowVolumesForLight:
CC3Node(ShadowVolumes)
-
removeTransformListener:
CC3Node
renderStreamGroupMarker
CC3Node
+
resetTagAllocation
CC3Identifiable
static
-
resolveWeakReference
<CC3Object>
-
resumeAllActions
CC3Node
-
retainVertexBitangents
CC3Node
-
retainVertexBoneIndices
CC3Node
-
retainVertexBoneWeights
CC3Node
-
retainVertexColors
CC3Node
-
retainVertexContent
CC3Node
-
retainVertexIndices
CC3Node
-
retainVertexLocations
CC3Node
-
retainVertexNormals
CC3Node
-
retainVertexPointSizes
CC3Node
-
retainVertexTangents
CC3Node
-
retainVertexTextureCoordinates
CC3Node
rightDirection
CC3Node
rootAncestor
CC3Node
-
rotateBy:
CC3Node
-
rotateByAngle:aroundAxis:
CC3Node
-
rotateByAngle:aroundAxis:atLocation:
CC3Node
-
rotateByQuaternion:
CC3Node
rotation
CC3Node
rotationAngle
CC3Node
rotationAxis
CC3Node
rotator
CC3Node
-
runAction:
CC3Node
-
runAction:withTag:
CC3Node
scale
CC3Node
scene
CC3Node
-
selectShaders
CC3Node
-
setAnimationBlendingWeight:onTrack:
CC3Node(Animation)
+
setDefaultScaleTolerance:
CC3Node
static
+
setDescriptorFontSize:
CC3Node
static
+
setDirectionMarkerColor:
CC3Node
static
+
setLightPoolStartIndex:
CC3Light
static
-
setSkeletalBoundingVolume:
CC3Node(Skinning)
+
setWireframeBoxColor:
CC3Node
static
shaderContext
CC3Node
shaderProgram
CC3Node
shadowCastingVolume
CC3Light
shadowExpansionLimitFactor
CC3Node(ShadowVolumes)
shadowIntensityFactor
CC3Light
shadowLagCount
CC3Node(ShadowVolumes)
shadowLagFactor
CC3Node(ShadowVolumes)
shadowOffsetFactor
CC3Node(ShadowVolumes)
shadowOffsetUnits
CC3Node(ShadowVolumes)
shadows
CC3Light
shadowVolumes
CC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactor
CC3Node(ShadowVolumes)
shininess
CC3Node
shouldAddShadowVolumeEndCapsOnlyWhenNeeded
CC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisible
CC3Node
shouldApplyOpacityAndColorToMeshContent
CC3Node
shouldAutoremoveWhenEmpty
CC3Node
shouldAutotargetCamera
CC3Node
shouldBlendAtFullOpacity
CC3Node
shouldCacheFaces
CC3Node
shouldCastShadows
CC3Node
shouldCastShadowsWhenInvisible
CC3Light
shouldCopyLightIndex
CC3Light
shouldCullBackFaces
CC3Node
shouldCullFrontFaces
CC3Node
shouldDisableDepthMask
CC3Node
shouldDisableDepthTest
CC3Node
shouldDrawAllBoundingVolumes
CC3Node
shouldDrawAllDescriptors
CC3Node
shouldDrawAllLocalContentWireframeBoxes
CC3Node
shouldDrawAllWireframeBoxes
CC3Node
shouldDrawBoundingVolume
CC3Node
shouldDrawDescriptor
CC3Node
shouldDrawInClipSpace
CC3Node
shouldDrawWireframeBox
CC3Node
shouldIgnoreRayIntersection
CC3Node
shouldIncludeInDeepCopy
CC3Identifiable
shouldInheritTouchability
CC3Node
shouldLogIntersectionMisses
CC3Node
shouldLogIntersections
CC3Node
shouldShadowBackFaces
CC3Node(ShadowVolumes)
shouldShadowFrontFaces
CC3Node(ShadowVolumes)
shouldSmoothLines
CC3Node
shouldStopActionsWhenRemoved
CC3Node
shouldTrackTarget
CC3Node
shouldUseClockwiseFrontFaceWinding
CC3Node
shouldUseFixedBoundingVolume
CC3Node
shouldUseLighting
CC3Node
shouldUseLightProbes
CC3Node
shouldUseSmoothShading
CC3Node
-
show
CC3Node
skeletalScale
CC3Node(Skinning)
softBodyNode
CC3Node(Skinning)
specularColor
CC3Light
spotCutoffAngle
CC3Light
spotExponent
CC3Light
stencilledShadowPainter
CC3Light
-
stopAction:
CC3Node
-
stopActionByTag:
CC3Node
-
stopAllActions
CC3Node
structureDescription
CC3Node
tag
CC3Identifiable
target
CC3Node
targetLocation
CC3Node
targettingConstraint
CC3Node
texture
CC3Node
touchableNode
CC3Node
-
touchDisableAll
CC3Node
-
touchEnableAll
CC3Node
touchEnabled
CC3Node
-
trackTargetWithVisitor:
CC3Node
-
transformAndDrawWithVisitor:
CC3Node
transformListeners
CC3Node
-
translateBy:
CC3Node
-
turnOffWithVisitor:
CC3Light
-
turnOnWithVisitor:
CC3Light
uniformScale
CC3Node
-
updateAfterTransform:
CC3Node
-
updateBeforeTransform:
CC3Node
-
updateRelativeIntensityFrom:
CC3Light
-
updateShadows
CC3Light
upDirection
CC3Node
userData
CC3Identifiable
visible
CC3Node
-
wasAdded
CC3Node
-
wasRemoved
CC3Node
+
wireframeBoxColor
CC3Node
static
wireframeBoxNode
CC3Node
zOrder
CC3Node
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