v2.0.2
CC3ShaderProgram Member List

This is the complete list of members for CC3ShaderProgram, including all inherited members.

+ __deprecatedCC3ShaderProgramstatic
CC3Identifiable::__deprecatedCC3Identifiable
+ addProgram:CC3ShaderProgramstatic
- asWeakReference<CC3Object>
- attributeAtLocation:CC3ShaderProgram
attributeCountCC3ShaderProgram
- attributeForSemantic:CC3ShaderProgram
- attributeForSemantic:at:CC3ShaderProgram
- attributeNamed:CC3ShaderProgram
attributesCC3ShaderProgram
- bindWithVisitor:CC3ShaderProgram
- constructorDescriptionCC3ShaderProgram
- copyCC3Identifiable
- copyAsClass:CC3Identifiable
- copyUserDataFrom:CC3Identifiable
- copyWithName:CC3Identifiable
- copyWithName:asClass:CC3Identifiable
- copyWithZone:withName:CC3Identifiable
- copyWithZone:withName:asClass:CC3Identifiable
+ defaultShouldAllowDefaultVariableValuesCC3ShaderProgramstatic
- deriveNameFrom:CC3Identifiable
- deriveNameFrom:usingSuffix:CC3Identifiable
fragmentShaderCC3ShaderProgram
- fullDescriptionCC3ShaderProgram
+ getProgramNamed:CC3ShaderProgramstatic
- initCC3Identifiable
- initAtIndex:fromPODResource:CC3Identifiable(PVRPOD)
- initFromVertexShaderFile:andFragmentShaderFile:CC3ShaderProgram
- initUserDataCC3Identifiable
- initWithName:CC3Identifiable
- initWithSemanticDelegate:fromVertexShaderFile:andFragmentShaderFile:CC3ShaderProgram
- initWithSemanticDelegate:withVertexShader:andFragmentShader:CC3ShaderProgram
- initWithTag:CC3Identifiable
- initWithTag:withName:CC3Identifiable
- initWithVertexShader:andFragmentShader:CC3ShaderProgram
+ instanceCountCC3Identifiablestatic
+ isPreloadingCC3ShaderProgramstatic
- linkCC3ShaderProgram
+ loadedProgramsDescriptionCC3ShaderProgramstatic
- markSceneScopeDirtyCC3ShaderProgram
maxAttributeNameLengthCC3ShaderProgram
maxUniformNameLengthCC3ShaderProgram
nameCC3Identifiable
nameSuffixCC3Identifiable
- nextTagCC3Identifiable
podIndexCC3Identifiable(PVRPOD)
- populateDrawScopeUniformsWithVisitor:CC3ShaderProgram
- populateFrom:CC3Identifiable
- populateNodeScopeUniformsWithVisitor:CC3ShaderProgram
- populateSceneScopeUniformsWithVisitor:CC3ShaderProgram
- populateVertexAttributesWithVisitor:CC3ShaderProgram
- prewarmCC3ShaderProgram
+ programFromVertexShaderFile:andFragmentShaderFile:CC3ShaderProgramstatic
programIDCC3ShaderProgram
+ programNameFromVertexShaderName:andFragmentShaderName:CC3ShaderProgramstatic
+ programWithSemanticDelegate:fromVertexShaderFile:andFragmentShaderFile:CC3ShaderProgramstatic
+ programWithSemanticDelegate:withVertexShader:andFragmentShader:CC3ShaderProgramstatic
+ programWithVertexShader:andFragmentShader:CC3ShaderProgramstatic
- removeCC3ShaderProgram
+ removeAllProgramsCC3ShaderProgramstatic
+ removeProgram:CC3ShaderProgramstatic
+ removeProgramNamed:CC3ShaderProgramstatic
- resetGLStateCC3ShaderProgram
+ resetTagAllocationCC3Identifiablestatic
- resolveWeakReference<CC3Object>
semanticDelegateCC3ShaderProgram
+ setDefaultShouldAllowDefaultVariableValues:CC3ShaderProgramstatic
+ setIsPreloading:CC3ShaderProgramstatic
+ setProgramMatcher:CC3ShaderProgramstatic
+ setShaderMatcher:CC3ShaderProgramstatic
+ setShouldAutomaticallyPreloadMatchingPureColorPrograms:CC3ShaderProgramstatic
+ shaderMatcherCC3ShaderProgramstatic
shouldAllowDefaultVariableValuesCC3ShaderProgram
+ shouldAutomaticallyPreloadMatchingPureColorProgramsCC3ShaderProgramstatic
shouldIncludeInDeepCopyCC3Identifiable
tagCC3Identifiable
texture2DCountCC3ShaderProgram
texture2DStartCC3ShaderProgram
textureCubeCountCC3ShaderProgram
textureCubeStartCC3ShaderProgram
textureLightProbeCountCC3ShaderProgram
textureLightProbeStartCC3ShaderProgram
- uniformAtLocation:CC3ShaderProgram
uniformCountCC3ShaderProgram
- uniformForSemantic:CC3ShaderProgram
- uniformForSemantic:at:CC3ShaderProgram
- uniformNamed:CC3ShaderProgram
uniformsCC3ShaderProgram
uniformStorageElementCountCC3ShaderProgram
userDataCC3Identifiable
vertexShaderCC3ShaderProgram
wasLoadedFromFileCC3ShaderProgram
- willBeginDrawingSceneCC3ShaderProgram
+ willBeginDrawingSceneCC3ShaderProgramstatic