v2.0.2
List of all members
CC3FragmentShader Class Reference

#import <CC3Shaders.h>

Inheritance diagram for CC3FragmentShader:
Inheritance graph
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Additional Inherited Members

- Instance Methods inherited from CC3Shader
(void) - compileFromSourceCode:
 
(void) - compileFromSourceCodeString:
 
(NSString *) - constructorDescription
 
(id) - initFromSourceCode:
 
(id) - initFromSourceCodeFile:
 
(id) - initWithName:fromSourceCode:
 
(void) - remove
 
(GLenum) - shaderType
 
- Class Methods inherited from CC3Shader
(void) + addShader:
 
(CC3Shader *) + getShaderNamed:
 
(BOOL) + isPreloading
 
(NSString *) + loadedShadersDescription
 
(void) + removeAllShaders
 
(void) + removeShader:
 
(void) + removeShaderNamed:
 
(void) + setIsPreloading:
 
(id) + shaderFromPFXShader:inPFXResource:
 
(id) + shaderFromSourceCodeFile:
 
(NSString *) + shaderNameFromFilePath:
 
(id) + shaderWithName:fromSourceCode:
 
- Properties inherited from CC3Shader
CC3ShaderSourceCodedefaultShaderPreamble
 
NSString * defaultShaderPreambleString
 
GLuint shaderID
 
CC3ShaderSourceCodeshaderPreamble
 
NSString * shaderPreambleString
 
BOOL wasLoadedFromFile
 

Detailed Description

A CC3Shader used as a fragment shader within a shader program.


The documentation for this class was generated from the following file: