#import "CC3VertexSkinning.h"
#import "CC3Light.h"
#import "CC3Billboard.h"
#import "CC3UtilityMeshNodes.h"
Classes | |
category | CC3Billboard(ShadowVolumes) |
category | CC3Node(ShadowVolumes) |
class | CC3ShadowDrawingVisitor |
class | CC3ShadowVolumeMeshNode |
class | CC3StencilledShadowPainterNode |
Variables | |
static const GLfloat | kCC3DefaultShadowVolumeVertexOffsetFactor = 0.001f |
|
static |
The suggested default shadow volume vertex offset factor.