v2.0.2
CC3GLMatrix Member List

This is the complete list of members for CC3GLMatrix, including all inherited members.

+ copyMatrix:into:CC3GLMatrixDeprecatedstatic
- extractForwardDirectionCC3GLMatrixDeprecated
+ extractForwardDirectionFrom:CC3GLMatrixDeprecatedstatic
- extractQuaternionCC3GLMatrixDeprecated
+ extractQuaternionFromMatrix:CC3GLMatrixDeprecatedstatic
- extractRightDirectionCC3GLMatrixDeprecated
+ extractRightDirectionFrom:CC3GLMatrixDeprecatedstatic
- extractRotationCC3GLMatrixDeprecated
+ extractRotationFromMatrix:CC3GLMatrixDeprecatedstatic
+ extractRotationYXZFromMatrix:CC3GLMatrixDeprecatedstatic
+ extractRotationZYXFromMatrix:CC3GLMatrixDeprecatedstatic
- extractUpDirectionCC3GLMatrixDeprecated
+ extractUpDirectionFrom:CC3GLMatrixDeprecatedstatic
glMatrixCC3GLMatrixDeprecated
+ identityCC3GLMatrixDeprecatedstatic
- initCC3GLMatrixDeprecated
- initFromGLMatrix:CC3GLMatrixDeprecated
- initIdentityCC3GLMatrixDeprecated
- initOnGLMatrix:CC3GLMatrixDeprecated
- initWithElements:CC3GLMatrixDeprecated
- invertCC3GLMatrixDeprecated
+ invert:CC3GLMatrixDeprecatedstatic
- invertAffineCC3GLMatrixDeprecated
+ invertAffine:CC3GLMatrixDeprecatedstatic
- invertRigidCC3GLMatrixDeprecated
+ invertRigid:CC3GLMatrixDeprecatedstatic
isIdentityCC3GLMatrixDeprecatedprotected
isIdentityCC3GLMatrixDeprecated
+ leftMultiply:byMatrix:CC3GLMatrixDeprecatedstatic
- leftMultiplyByMatrix:CC3GLMatrixDeprecated
+ matrixCC3GLMatrixDeprecatedstatic
+ matrixByMultiplying:by:CC3GLMatrixDeprecatedstatic
+ matrixFromGLMatrix:CC3GLMatrixDeprecatedstatic
+ matrixOnGLMatrix:CC3GLMatrixDeprecatedstatic
+ matrixWithElements:CC3GLMatrixDeprecatedstatic
+ multiply:byMatrix:CC3GLMatrixDeprecatedstatic
- multiplyByMatrix:CC3GLMatrixDeprecated
+ orthonormalizeRotationOf:startingWith:CC3GLMatrixDeprecatedstatic
- orthonormalizeRotationStartingWith:CC3GLMatrixDeprecated
+ populate:fromFrustumLeft:andRight:andBottom:andTop:andNear:CC3GLMatrixDeprecatedstatic
+ populate:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:CC3GLMatrixDeprecatedstatic
+ populate:fromQuaternion:CC3GLMatrixDeprecatedstatic
+ populate:fromRotation:CC3GLMatrixDeprecatedstatic
+ populate:fromScale:CC3GLMatrixDeprecatedstatic
+ populate:fromTranslation:CC3GLMatrixDeprecatedstatic
+ populate:toLookAt:withEyeAt:withUp:CC3GLMatrixDeprecatedstatic
+ populate:toPointTowards:withUp:CC3GLMatrixDeprecatedstatic
- populateFrom:CC3GLMatrixDeprecated
- populateFromFrustumLeft:andRight:andBottom:andTop:andNear:CC3GLMatrixDeprecated
- populateFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:CC3GLMatrixDeprecated
- populateFromGLMatrix:CC3GLMatrixDeprecated
- populateFromQuaternion:CC3GLMatrixDeprecated
- populateFromRotation:CC3GLMatrixDeprecated
- populateFromScale:CC3GLMatrixDeprecated
- populateFromTranslation:CC3GLMatrixDeprecated
- populateIdentityCC3GLMatrixDeprecated
+ populateIdentity:CC3GLMatrixDeprecatedstatic
+ populateOrtho:fromFrustumLeft:andRight:andBottom:andTop:andNear:CC3GLMatrixDeprecatedstatic
+ populateOrtho:fromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:CC3GLMatrixDeprecatedstatic
- populateOrthoFromFrustumLeft:andRight:andBottom:andTop:andNear:CC3GLMatrixDeprecated
- populateOrthoFromFrustumLeft:andRight:andBottom:andTop:andNear:andFar:CC3GLMatrixDeprecated
- populateToLookAt:withEyeAt:withUp:CC3GLMatrixDeprecated
- populateToPointTowards:withUp:CC3GLMatrixDeprecated
- populateZeroCC3GLMatrixDeprecated
+ populateZero:CC3GLMatrixDeprecatedstatic
+ rotate:byQuaternion:CC3GLMatrixDeprecatedstatic
+ rotate:byX:CC3GLMatrixDeprecatedstatic
+ rotate:byY:CC3GLMatrixDeprecatedstatic
+ rotate:byZ:CC3GLMatrixDeprecatedstatic
- rotateBy:CC3GLMatrixDeprecated
- rotateByQuaternion:CC3GLMatrixDeprecated
- rotateByX:CC3GLMatrixDeprecated
- rotateByY:CC3GLMatrixDeprecated
- rotateByZ:CC3GLMatrixDeprecated
+ rotateYXZ:by:CC3GLMatrixDeprecatedstatic
+ rotateZYX:by:CC3GLMatrixDeprecatedstatic
+ scale:by:CC3GLMatrixDeprecatedstatic
+ scale:byX:CC3GLMatrixDeprecatedstatic
+ scale:byY:CC3GLMatrixDeprecatedstatic
+ scale:byZ:CC3GLMatrixDeprecatedstatic
+ scale:uniformlyBy:CC3GLMatrixDeprecatedstatic
- scaleBy:CC3GLMatrixDeprecated
- scaleByX:CC3GLMatrixDeprecated
- scaleByY:CC3GLMatrixDeprecated
- scaleByZ:CC3GLMatrixDeprecated
- scaleUniformlyBy:CC3GLMatrixDeprecated
+ transform:translateBy:rotateBy:scaleBy:CC3GLMatrixDeprecatedstatic
- transformDirection:CC3GLMatrixDeprecated
+ transformDirection:withMatrix:CC3GLMatrixDeprecatedstatic
- transformHomogeneousVector:CC3GLMatrixDeprecated
+ transformHomogeneousVector:withMatrix:CC3GLMatrixDeprecatedstatic
- transformLocation:CC3GLMatrixDeprecated
+ transformLocation:withMatrix:CC3GLMatrixDeprecatedstatic
- transformRay:CC3GLMatrixDeprecated
+ transformRay:withMatrix:CC3GLMatrixDeprecatedstatic
+ translate:by:CC3GLMatrixDeprecatedstatic
+ translate:byX:CC3GLMatrixDeprecatedstatic
+ translate:byY:CC3GLMatrixDeprecatedstatic
+ translate:byZ:CC3GLMatrixDeprecatedstatic
- translateBy:CC3GLMatrixDeprecated
- translateBy:rotateBy:scaleBy:CC3GLMatrixDeprecated
- translateByX:CC3GLMatrixDeprecated
- translateByY:CC3GLMatrixDeprecated
- translateByZ:CC3GLMatrixDeprecated
- transposeCC3GLMatrixDeprecated
+ transpose:CC3GLMatrixDeprecatedstatic