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CC3PODResource Member List
This is the complete list of members for
CC3PODResource
, including all inherited members.
__deprecated
CC3PODResource
-
__deprecated
CC3Identifiable
-
addNode:
CC3NodesResource
+
addResource:
CC3Resource
static
allNodes
CC3PODResource
ambientLight
CC3PODResource
animationFrameCount
CC3PODResource
animationFrameRate
CC3PODResource
-
asWeakReference
<CC3Object>
backgroundColor
CC3PODResource
boneNodeClass
CC3PODResource
-
build
CC3PODResource
-
buildCameraAtIndex:
CC3PODResource
-
buildLightAtIndex:
CC3PODResource
-
buildMaterialAtIndex:
CC3PODResource
-
buildMaterials
CC3PODResource
-
buildMeshAtIndex:
CC3PODResource
-
buildMeshes
CC3PODResource
-
buildMeshNodeAtIndex:
CC3PODResource
-
buildNodeAtIndex:
CC3PODResource
-
buildNodes
CC3PODResource
-
buildSceneInfo
CC3PODResource
-
buildSoftBodyNode
CC3PODResource
-
buildStructuralNodeAtIndex:
CC3PODResource
-
buildTextureAtIndex:
CC3PODResource
-
buildTextures
CC3PODResource
+
cachedResourcesDescription
CC3Resource
static
-
cameraAtIndex:
CC3PODResource
cameraClass
CC3PODResource
cameraCount
CC3PODResource
-
cameraNodePODStructAtIndex:
CC3PODResource
-
cameraPODStructAtIndex:
CC3PODResource
-
constructorDescription
CC3Resource
-
copy
CC3Identifiable
-
copyAsClass:
CC3Identifiable
-
copyUserDataFrom:
CC3Identifiable
-
copyWithName:
CC3Identifiable
-
copyWithName:asClass:
CC3Identifiable
-
copyWithZone:withName:
CC3Identifiable
-
copyWithZone:withName:asClass:
CC3Identifiable
+
defaultExpectsVerticallyFlippedTextures
CC3NodesResource
static
+
defaultShouldFreezeInanimateNodes
CC3NodesResource
static
-
deriveNameFrom:
CC3Identifiable
-
deriveNameFrom:usingSuffix:
CC3Identifiable
directory
CC3Resource
expectsVerticallyFlippedTextures
CC3NodesResource
-
fullDescription
CC3Identifiable
-
getNodeMatching:
CC3NodesResource
+
getResourceNamed:
CC3Resource
static
-
init
CC3Identifiable
-
initAtIndex:fromPODResource:
CC3Identifiable(PVRPOD)
-
initFromFile:
CC3Resource
-
initFromResourceFile:
CC3Resource
-
initUserData
CC3Identifiable
-
initWithName:
CC3Identifiable
-
initWithTag:
CC3Identifiable
-
initWithTag:withName:
CC3Identifiable
+
instanceCount
CC3Identifiable
static
isBigEndian
CC3Resource
-
isBoneNode:
CC3PODResource
-
isNodeIndex:ancestorOfNodeIndex:
CC3PODResource
+
isPreloading
CC3Resource
static
-
lightAtIndex:
CC3PODResource
lightClass
CC3PODResource
lightCount
CC3PODResource
-
lightNodePODStructAtIndex:
CC3PODResource
-
lightPODStructAtIndex:
CC3PODResource
-
loadFromFile:
CC3Resource
-
loadFromResourceFile:
CC3Resource
-
materialAtIndex:
CC3PODResource
materialClass
CC3PODResource
materialCount
CC3PODResource
-
materialNamed:
CC3PODResource
-
materialPODStructAtIndex:
CC3PODResource
materials
CC3PODResource
-
meshAtIndex:
CC3PODResource
meshClass
CC3PODResource
meshCount
CC3PODResource
meshes
CC3PODResource
-
meshModelAtIndex:
CC3PODResource
-
meshNodeAtIndex:
CC3PODResource
meshNodeClass
CC3PODResource
meshNodeCount
CC3PODResource
-
meshNodePODStructAtIndex:
CC3PODResource
-
meshPODStructAtIndex:
CC3PODResource
name
CC3Identifiable
nameSuffix
CC3Identifiable
-
nextTag
CC3Identifiable
-
nodeAtIndex:
CC3PODResource
nodeCount
CC3PODResource
-
nodeNamed:
CC3PODResource
-
nodePODStructAtIndex:
CC3PODResource
nodes
CC3NodesResource
pfxResourceClass
CC3PODResource
podIndex
CC3Identifiable(PVRPOD)
-
populateFrom:
CC3Identifiable
-
processFile:
CC3Resource
pvrtModel
CC3PODResource
-
remove
CC3Resource
+
removeAllResources
CC3Resource
static
-
removeNode:
CC3NodesResource
+
removeResource:
CC3Resource
static
+
removeResourceNamed:
CC3Resource
static
+
resetTagAllocation
CC3Identifiable
static
-
resolveWeakReference
<CC3Object>
+
resource
CC3Resource
static
+
resourceFromFile:
CC3Resource
static
+
resourceFromFile:expectsVerticallyFlippedTextures:
CC3NodesResource
static
+
resourceFromResourceFile:
CC3Resource
static
+
resourceNameFromFilePath:
CC3Resource
static
-
saveAnimationToFile:
CC3PODResource
-
saveToFile:
CC3PODResource
+
setDefaultExpectsVerticallyFlippedTextures:
CC3NodesResource
static
+
setDefaultShouldFreezeInanimateNodes:
CC3NodesResource
static
+
setIsPreloading:
CC3Resource
static
shouldAutoBuild
CC3PODResource
shouldFreezeInanimateNodes
CC3NodesResource
shouldIncludeInDeepCopy
CC3Identifiable
skinMeshNodeClass
CC3PODResource
softBodyNodeClass
CC3PODResource
structuralNodeClass
CC3PODResource
tag
CC3Identifiable
-
textureAtIndex:
CC3PODResource
textureCount
CC3PODResource
-
texturePODStructAtIndex:
CC3PODResource
textures
CC3PODResource
userData
CC3Identifiable
wasLoaded
CC3Resource
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