v2.0.2
CC3World Member List

This is the complete list of members for CC3World, including all inherited members.

+ __deprecatedCC3Worldstatic
- __deprecatedCC3World
- __deprecatedCC3World
- __deprecatedCC3World
CC3Scene::__deprecatedCC3Scene
activeCameraCC3Scene
- addAndLocalizeChild:CC3Node
- addAnimation:asTrack:CC3Node(Animation)
- addAnimationFrom:to:CC3Node(Animation)
- addAnimationFrom:to:asTrack:CC3Node(Animation)
- addAnimationFrom:to:ofBaseTrack:CC3Node(Animation)
- addAnimationFrom:to:ofBaseTrack:asTrack:CC3Node(Animation)
- addAnimationFromCAFFile:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:asTrack:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:linkedToCSFFile:CC3Node(CAFAnimation)
- addAnimationFromCAFFile:linkedToCSFFile:asTrack:CC3Node(CAFAnimation)
- addAnimationFromFrame:toFrame:CC3Node(Animation)
- addAnimationFromFrame:toFrame:asTrack:CC3Node(Animation)
- addAnimationFromFrame:toFrame:ofBaseTrack:CC3Node(Animation)
- addAnimationFromFrame:toFrame:ofBaseTrack:asTrack:CC3Node(Animation)
- addAnimationFromPODFile:CC3Node(PODAnimation)
- addAnimationFromPODFile:asTrack:CC3Node(PODAnimation)
- addAnimationInResource:CC3Node(CC3NodesResource)
- addAnimationInResource:asTrack:CC3Node(CC3NodesResource)
- addAnimationState:CC3Node(Animation)
- addAxesDirectionMarkersCC3Node
- addChild:CC3Node
- addContentFromPODFile:CC3Node(PVRPODRez)
- addContentFromPODFile:withName:CC3Node(PVRPODRez)
- addContentFromPODResourceFile:CC3Node(PVRPODRez)
- addContentFromPODResourceFile:withName:CC3Node(PVRPODRez)
- addDirectionMarkerCC3Node
- addDirectionMarkerColored:inDirection:CC3Node
- addShadowVolumesCC3Node(ShadowVolumes)
- addShadowVolumesForLight:CC3Node(ShadowVolumes)
- addTexture:CC3Node
- addTransformListener:CC3Node
- alignInvertedTexturesCC3Node
- alignTexturesCC3Node
ambientColorCC3Node
ambientLightCC3Scene
animationCC3Node(Animation)
- animationBlendingWeightOnTrack:CC3Node(Animation)
animationStateCC3Node(Animation)
- animationTimeOnTrack:CC3Node(Animation)
- appendStructureDescriptionTo:withIndent:CC3Node
- applyEffectNamed:inPFXResourceFile:CC3Node(PFXEffects)
- applyEffectNamed:inPFXResourceNamed:CC3Node(PFXEffects)
- applyLocalTransformsTo:CC3Node
- asBumpMapLightTrackingWrapperCC3Node
- asCameraTrackingWrapperCC3Node
- asOrientingWrapperCC3Node
- asTrackingWrapperCC3Node
- asWeakReference<CC3Object>
backdropCC3Scene
- bindRestPoseCC3Node(Skinning)
blendFuncCC3Node
boundingBoxCC3Node
- boundingBoxRelativeTo:CC3Node
boundingVolumeCC3Node
boundingVolumePaddingCC3Node
- buildTransformMatrixWithVisitor:CC3Node
cameraDistanceProductCC3Node
centerOfGeometryCC3Node
- checkDrawingOrderCC3Node
childrenCC3Node
- cleanupActionsCC3Node
- closeCC3Scene
- closeDepthTestWithVisitor:CC3Scene
- closestNodeIntersectedByGlobalRay:CC3Node
colorCC3Scene
containsAnimationCC3Node(Animation)
- containsAnimationOnTrack:CC3Node(Animation)
- copyCC3Node
- copyAsClass:CC3Identifiable
- copyUserDataFrom:CC3Identifiable
- copyWithName:CC3Node
- copyWithName:asClass:CC3Identifiable
- copyWithZone:withName:CC3Identifiable
- copyWithZone:withName:asClass:CC3Identifiable
- createBoundingVolumeCC3Node
- createBoundingVolumesCC3Node
- createGLBuffersCC3Node
- createSkinnedBoundingVolumesCC3Node(Skinning)
decalOffsetFactorCC3Node
decalOffsetUnitsCC3Node
- defaultBoundingVolumeCC3Node
- deleteBoundingVolumesCC3Node
- deleteGLBuffersCC3Node
deltaFrameTimeCC3Scene
depthFunctionCC3Node
- deriveNameFrom:CC3Identifiable
- deriveNameFrom:usingSuffix:CC3Identifiable
- describeAnimationStateForFrames:CC3Node(Animation)
- describeAnimationStateForFrames:fromTime:toTime:CC3Node(Animation)
- describeCurrentAnimationStateCC3Node(Animation)
+ descriptorFontSizeCC3Nodestatic
descriptorNodeCC3Node
diffuseColorCC3Node
+ directionMarkerColorCC3Nodestatic
directionMarkersCC3Node
- disableAllAnimationCC3Node(Animation)
- disableAllAnimationOnTrack:CC3Node(Animation)
- disableAllLocationAnimationCC3Node(Animation)
- disableAllQuaternionAnimationCC3Node(Animation)
- disableAllScaleAnimationCC3Node(Animation)
- disableAnimationCC3Node(Animation)
- disableAnimationOnTrack:CC3Node(Animation)
- disableLocationAnimationCC3Node(Animation)
- disableQuaternionAnimationCC3Node(Animation)
- disableScaleAnimationCC3Node(Animation)
doesContainShadowsCC3Scene
- doesIntersectBoundingVolume:CC3Node
- doesIntersectFrustum:CC3Node
- doesIntersectGlobalRay:CC3Node
- doesIntersectNode:CC3Node
- doNotBufferVertexBitangentsCC3Node
- doNotBufferVertexBoneIndicesCC3Node
- doNotBufferVertexBoneWeightsCC3Node
- doNotBufferVertexColorsCC3Node
- doNotBufferVertexContentCC3Node
- doNotBufferVertexIndicesCC3Node
- doNotBufferVertexLocationsCC3Node
- doNotBufferVertexNormalsCC3Node
- doNotBufferVertexPointSizesCC3Node
- doNotBufferVertexTangentsCC3Node
- doNotBufferVertexTextureCoordinatesCC3Node
- drawBackdropWithVisitor:CC3Scene
drawingSequencerCC3Scene
drawingSequenceVisitorCC3Scene
- drawSceneContentForEnvironmentMapWithVisitor:CC3Scene
- drawSceneContentWithVisitor:CC3Scene
- drawSceneWithVisitor:CC3Scene
- drawShadowsWithVisitor:CC3Scene
- drawWithVisitor:CC3Node
elapsedTimeSinceOpenedCC3Scene
emissionColorCC3Node
- enableAllAnimationCC3Node(Animation)
- enableAllAnimationOnTrack:CC3Node(Animation)
- enableAllLocationAnimationCC3Node(Animation)
- enableAllQuaternionAnimationCC3Node(Animation)
- enableAllScaleAnimationCC3Node(Animation)
- enableAnimationCC3Node(Animation)
- enableAnimationOnTrack:CC3Node(Animation)
- enableLocationAnimationCC3Node(Animation)
- enableQuaternionAnimationCC3Node(Animation)
- enableScaleAnimationCC3Node(Animation)
- ensureRigidSkeletonCC3Node(Skinning)
envMapDrawingVisitorCC3Scene
- establishAnimationFrameAt:CC3Node(Animation)
- establishAnimationFrameAt:onTrack:CC3Node(Animation)
expectsVerticallyFlippedTexturesCC3Node
- flattenCC3Node
- flattenInto:CC3Node
- flipNormalsCC3Node
- flipTexturesHorizontallyCC3Node
- flipTexturesVerticallyCC3Node
fogCC3Scene
forwardDirectionCC3Node
- freezeAllInanimatesOnTrack:CC3Node(Animation)
- freezeIfInanimateOnTrack:CC3Node(Animation)
- fullDescriptionCC3Identifiable
- getActionByTag:CC3Node
- getAnimationOnTrack:CC3Node(Animation)
- getAnimationStateOnTrack:CC3Node(Animation)
- getMeshNodeNamed:CC3Node(CC3MeshNode)
- getNodeNamed:CC3Node
- getNodeTagged:CC3Node
- getShadowVolumeForLight:CC3Node(ShadowVolumes)
globalBoundingBoxCC3Node
globalCenterOfGeometryCC3Node
globalForwardDirectionCC3Node
globalHomogeneousPositionCC3Node
globalLightPositionCC3Node
globalLocationCC3Node
- globalLocationOfGlobalRayIntesection:CC3Node
globalRightDirectionCC3Node
globalRotationCC3Node
- globalRotationMatrixCC3Node
globalScaleCC3Node
globalTransformMatrixCC3Node
globalTransformMatrixInvertedCC3Node
globalUpDirectionCC3Node
hasLocalContentCC3Node
- hasShadowVolumesCC3Node(ShadowVolumes)
- hasShadowVolumesForLight:CC3Node(ShadowVolumes)
hasSoftBodyContentCC3Node(Skinning)
hasTargetCC3Node
- hideCC3Node
- illuminateWithVisitor:CC3Scene
- initCC3Identifiable
- initAtIndex:fromPODResource:CC3Identifiable(PVRPOD)
- initializeSceneCC3Scene
- initUserDataCC3Identifiable
- initWithName:CC3Identifiable
- initWithTag:CC3Identifiable
- initWithTag:withName:CC3Identifiable
+ instanceCountCC3Identifiablestatic
isAnimationEnabledCC3Node(Animation)
- isAnimationEnabledOnTrack:CC3Node(Animation)
isBasePODNodeCC3Node(PVRPOD)
isBillboardCC3Node(Billboards)
isCameraCC3Node(Camera)
- isDescendantOf:CC3Node
isIlluminatedCC3Scene
isLightCC3Node(CC3Light)
isLightProbeCC3Node(EnvironmentNodes)
isMeshNodeCC3Node(CC3MeshNode)
isOpaqueCC3Node
isRunningCC3Node
isSceneCC3Scene
- isShadowVisibleCC3Node(ShadowVolumes)
isShadowVolumeCC3Node(ShadowVolumes)
isTouchableCC3Node
isTrackingForBumpMappingCC3Node
isTransformDirtyCC3Node
isTransformRigidCC3Node
isUniformlyScaledGloballyCC3Node
isUniformlyScaledLocallyCC3Node
isUsingDrawingSequenceCC3Scene
lightProbesCC3Scene
lightsCC3Scene
lineSmoothingHintCC3Node
lineWidthCC3Node
- linkToPODNodes:CC3Node(PVRPOD)
localTransformMatrixCC3Node
locationCC3Node
- locationOfGlobalRayIntesection:CC3Node
- markAnimationDirtyCC3Node(Animation)
- markBoundingVolumeDirtyCC3Node
- markTransformDirtyCC3Node
maxUpdateIntervalCC3Scene
minUpdateIntervalCC3Scene
nameCC3Identifiable
nameSuffixCC3Identifiable
- nextTagCC3Identifiable
+ nodeCC3Nodestatic
+ nodeAtIndex:fromPODResource:CC3Node(PVRPOD)static
- nodePODStructAtIndex:fromPODResource:CC3Node(PVRPOD)
- nodeSelected:byTouchEvent:at:CC3Scene
- nodesIntersectedByGlobalRay:CC3Node
- nodeWasDestroyed:CC3Node
- nodeWasTransformed:CC3Node
+ nodeWithName:CC3Nodestatic
+ nodeWithTag:CC3Nodestatic
+ nodeWithTag:withName:CC3Nodestatic
normalScalingMethodCC3Node
- numberOfRunningActionsCC3Node
- onCloseCC3Scene
- onOpenCC3Scene
opacityCC3Scene
- openCC3Scene
parentCC3Node
- pauseCC3Scene
- pauseAllActionsCC3Node
performanceStatisticsCC3Scene
- pickNodeFromTapAt:CC3Scene
- pickNodeFromTouchEvent:at:CC3Scene
- pickVisitorClassCC3Scene
- playCC3Scene
podContentIndexCC3Node(PVRPOD)
podIndexCC3Identifiable(PVRPOD)
podParentIndexCC3Node(PVRPOD)
podTargetIndexCC3Node(PVRPOD)
- populateFrom:CC3Identifiable
- prewarmForShadowVolumesCC3Node(ShadowVolumes)
projectedLocationCC3Node
projectedPositionCC3Node
quaternionCC3Node
- reattachBonesFrom:CC3Node(Skinning)
referenceUpDirectionCC3Node
reflectivityCC3Node
- releaseRedundantContentCC3Node
- removeCC3Node
- removeAllChildrenCC3Node
- removeAllDirectionMarkersCC3Node
- removeAllTransformListenersCC3Node
- removeAnimation:CC3Node(Animation)
- removeAnimationState:CC3Node(Animation)
- removeAnimationTrack:CC3Node(Animation)
- removeChild:CC3Node
- removeShadersCC3Node
- removeShadowVolumesCC3Node(ShadowVolumes)
- removeShadowVolumesForLight:CC3Node(ShadowVolumes)
- removeTransformListener:CC3Node
renderStreamGroupMarkerCC3Node
+ resetTagAllocationCC3Identifiablestatic
- resolveWeakReference<CC3Object>
- resumeAllActionsCC3Node
- retainVertexBitangentsCC3Node
- retainVertexBoneIndicesCC3Node
- retainVertexBoneWeightsCC3Node
- retainVertexColorsCC3Node
- retainVertexContentCC3Node
- retainVertexIndicesCC3Node
- retainVertexLocationsCC3Node
- retainVertexNormalsCC3Node
- retainVertexPointSizesCC3Node
- retainVertexTangentsCC3Node
- retainVertexTextureCoordinatesCC3Node
rightDirectionCC3Node
rootAncestorCC3Node
- rotateBy:CC3Node
- rotateByAngle:aroundAxis:CC3Node
- rotateByAngle:aroundAxis:atLocation:CC3Node
- rotateByQuaternion:CC3Node
rotationCC3Node
rotationAngleCC3Node
rotationAxisCC3Node
rotatorCC3Node
- runAction:CC3Node
- runAction:withTag:CC3Node
scaleCC3Node
+ sceneCC3Scenestatic
CC3Node::sceneCC3Node
- selectShadersCC3Node
- setAnimationBlendingWeight:onTrack:CC3Node(Animation)
+ setDefaultScaleTolerance:CC3Nodestatic
+ setDescriptorFontSize:CC3Nodestatic
+ setDirectionMarkerColor:CC3Nodestatic
- setSkeletalBoundingVolume:CC3Node(Skinning)
+ setWireframeBoxColor:CC3Nodestatic
shaderContextCC3Node
shaderProgramCC3Node
shadowExpansionLimitFactorCC3Node(ShadowVolumes)
shadowLagCountCC3Node(ShadowVolumes)
shadowLagFactorCC3Node(ShadowVolumes)
shadowOffsetFactorCC3Node(ShadowVolumes)
shadowOffsetUnitsCC3Node(ShadowVolumes)
shadowVisitorCC3Scene
shadowVolumesCC3Node(ShadowVolumes)
shadowVolumeVertexOffsetFactorCC3Node(ShadowVolumes)
shininessCC3Node
shouldAddShadowVolumeEndCapsOnlyWhenNeededCC3Node(ShadowVolumes)
shouldAllowTouchableWhenInvisibleCC3Node
shouldApplyOpacityAndColorToMeshContentCC3Node
shouldAutoremoveWhenEmptyCC3Node
shouldAutotargetCameraCC3Node
shouldBlendAtFullOpacityCC3Node
shouldCacheFacesCC3Node
shouldCastShadowsCC3Node
shouldCastShadowsWhenInvisibleCC3Node
shouldClearDepthBufferCC3Scene
shouldCullBackFacesCC3Node
shouldCullFrontFacesCC3Node
shouldDisableDepthMaskCC3Node
shouldDisableDepthTestCC3Node
shouldDisplayPickingRenderCC3Scene
shouldDrawAllBoundingVolumesCC3Node
shouldDrawAllDescriptorsCC3Node
shouldDrawAllLocalContentWireframeBoxesCC3Node
shouldDrawAllWireframeBoxesCC3Node
shouldDrawBoundingVolumeCC3Node
shouldDrawDescriptorCC3Node
shouldDrawInClipSpaceCC3Node
shouldDrawWireframeBoxCC3Node
shouldIgnoreRayIntersectionCC3Node
shouldIncludeInDeepCopyCC3Identifiable
shouldInheritTouchabilityCC3Node
shouldLogIntersectionMissesCC3Node
shouldLogIntersectionsCC3Node
shouldShadowBackFacesCC3Node(ShadowVolumes)
shouldShadowFrontFacesCC3Node(ShadowVolumes)
shouldSmoothLinesCC3Node
shouldStopActionsWhenRemovedCC3Node
shouldTrackTargetCC3Node
shouldUseClockwiseFrontFaceWindingCC3Node
shouldUseFixedBoundingVolumeCC3Node
shouldUseLightingCC3Node
shouldUseLightProbesCC3Node
shouldUseSmoothShadingCC3Node
- showCC3Node
skeletalScaleCC3Node(Skinning)
softBodyNodeCC3Node(Skinning)
specularColorCC3Node
- stopAction:CC3Node
- stopActionByTag:CC3Node
- stopAllActionsCC3Node
structureDescriptionCC3Node
tagCC3Identifiable
targetCC3Node
targetLocationCC3Node
targettingConstraintCC3Node
textureCC3Node
totalIlluminationCC3Scene
touchableNodeCC3Node
- touchDisableAllCC3Node
touchedNodePickerCC3Scene
- touchEnableAllCC3Node
touchEnabledCC3Node
- touchEvent:at:CC3Scene
- trackTargetWithVisitor:CC3Node
- transformAndDrawWithVisitor:CC3Node
transformListenersCC3Node
- translateBy:CC3Node
uniformScaleCC3Node
- updateAfterTransform:CC3Node
- updateBeforeTransform:CC3Node
- updateRelativeLightIntensitiesCC3Scene
- updateSceneCC3Scene
- updateScene:CC3Scene
updateVisitorCC3Scene
- updateVisitorClassCC3Scene
- updateWorld:CC3World
upDirectionCC3Node
userDataCC3Identifiable
viewDrawingVisitorCC3Scene
- viewDrawVisitorClassCC3Scene
visibleCC3Node
- wasAddedCC3Node
- wasRemovedCC3Node
+ wireframeBoxColorCC3Nodestatic
wireframeBoxNodeCC3Node
zOrderCC3Node