v2.0.2
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CC3ActionAnimationBlendingFadeTrackTo Class Reference

#import <CC3Actions.h>

Inheritance diagram for CC3ActionAnimationBlendingFadeTrackTo:
Inheritance graph
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Instance Methods

(id) - initWithDuration:onTrack:blendingWeight:
 

Class Methods

(id) + actionWithDuration:onTrack:blendingWeight:
 

Properties

GLuint trackID
 

Detailed Description

CC3ActionAnimationBlendingFadeTrackTo fades the animation blending weight of an animation track in the target CC3Node from its current value to an end value.

This allows the animation track to be faded in or out smoothly.

Method Documentation

+ (id) actionWithDuration: (CCTime)  t
onTrack: (GLuint)  trackID
blendingWeight: (GLfloat)  blendingWeight 

Allocates and initializes an autoreleased instance to fade the animation blending weight of the specified animation track on the target node to the specified value, over the specified time duration.

- (id) initWithDuration: (CCTime)  t
onTrack: (GLuint)  trackID
blendingWeight: (GLfloat)  blendingWeight 

Initializes this instance to fade the animation blending weight of the specified animation track on the target node to the specified value, over the specified time duration.

Property Documentation

- (GLuint) trackID
readnonatomicassign

The animation track on which the animation runs.


The documentation for this class was generated from the following file: