#import <CC3Actions.h>
Additional Inherited Members | |
Instance Methods inherited from CC3ActionMoveDirectionallyBy | |
(id) | - initWithDuration:moveBy: |
Class Methods inherited from CC3ActionMoveDirectionallyBy | |
(id) | + actionWithDuration:moveBy: |
Properties inherited from CC3ActionMoveDirectionallyBy | |
CC3Vector | targetDirection |
CC3ActionMoveUpBy moves a target CC3Node up by a specific distance.
The direction of movement is taken from the upDirection property of the node, and is evaluated on each update frame. If the node is being separately rotated while this action is active, this action will follow the changes to the upDirection property of the node, and the resulting path of the node will be a curve instead of a staight line.
The specified distance may be negative, indicating the node should move backward, relative to the direction indicated by the upDirection property.