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CC3ShaderMatcherBase Class Reference

#import <CC3ShaderMatcher.h>

Inheritance diagram for CC3ShaderMatcherBase:
Inheritance graph

Additional Inherited Members

- Instance Methods inherited from <CC3ShaderMatcher>
(CC3ShaderProgram *) - programForMeshNode:
(CC3ShaderProgram *) - pureColorProgramMatching:
- Properties inherited from <CC3ShaderMatcher>
id< CC3ShaderSemanticsDelegatesemanticDelegate

Detailed Description

CC3ShaderMatcherBase is a basic implementation of the CC3ShaderMatcher protocol.

It looks at aspects of the mesh node, such as number of texture units, bump-mapping, etc. To determine the appropriate GL program for a particular mesh node. All programs matched using this implementation will be assigned the semantics delegate from the semanticDelegate property of this instance.

The documentation for this class was generated from the following file: