v2.0.2
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CC3VertexArrayContent Class Reference

#import <CC3VertexArrays.h>

Inheritance diagram for CC3VertexArrayContent:
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Detailed Description

CC3VertexArrayContent contains the vertex content data on behalf of a CC3VertexArray.

This is a simple direct-access class with public instance variables, making this class little more than a memory-allocated structure. This design is deliberate.

When vertex content is interleaved, multiple vertex arrays share access to the same vertex content memory and the same GL buffer resources. In this situation, a single CC3VertexArrayContent instance will be shared between the vertex arrays whose data are interleaved within the mesh, giving all interleaved vertex arrays access to the same vertex content memory and GL buffer resources.

When vertex content is not interleaved, each vertex array will contain a separate instance of CC3VertexArrayContent, giving each vertex array access to its own vertex content memory and GL buffer resources.


The documentation for this class was generated from the following file: