#include <CC3BitmapLabelNode.h>
Public Attributes | |
unichar | charCode |
CGRect | rect |
short | xAdvance |
short | xOffset |
short | yOffset |
Bitmap information for a single character.
unichar CC3BitmapCharDef::charCode |
The character unicode value.
CGRect CC3BitmapCharDef::rect |
The rectangle within the texture in which the character appears.
short CC3BitmapCharDef::xAdvance |
The number of pixels to move horizontally to position for the next character.
short CC3BitmapCharDef::xOffset |
The number of pixels the image should be offset horizontally when drawing the image.
short CC3BitmapCharDef::yOffset |
The number of pixels the image should be offset vertically when drawing the image.