#include <CC3BitmapLabelNode.h>
Public Attributes | |
| unichar | charCode |
| CGRect | rect |
| short | xAdvance |
| short | xOffset |
| short | yOffset |
Bitmap information for a single character.
| unichar CC3BitmapCharDef::charCode |
The character unicode value.
| CGRect CC3BitmapCharDef::rect |
The rectangle within the texture in which the character appears.
| short CC3BitmapCharDef::xAdvance |
The number of pixels to move horizontally to position for the next character.
| short CC3BitmapCharDef::xOffset |
The number of pixels the image should be offset horizontally when drawing the image.
| short CC3BitmapCharDef::yOffset |
The number of pixels the image should be offset vertically when drawing the image.