#import "CC3Node.h"
Classes | |
class | CC3Camera |
class | CC3Frustum |
category | CC3Node(Camera) |
Enumerations | |
enum | CC3FieldOfViewOrientation { CC3FieldOfViewOrientationUndefined, CC3FieldOfViewOrientationHorizontal, CC3FieldOfViewOrientationVertical, CC3FieldOfViewOrientationDiagonal } |
Variables | |
static const GLfloat | kCC3DefaultFarClippingDistance = 1000.0f |
static const GLfloat | kCC3DefaultFieldOfView = 45.0f |
static const GLfloat | kCC3DefaultFrustumFitPadding = 0.02f |
static const GLfloat | kCC3DefaultNearClippingDistance = 1.0f |
Defines the orientation of the camera's field of view measurement.
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static |
Default distance from the camera to the far clipping plane.
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static |
Default camera field of view.
Measured in degrees.
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static |
Default padding around a node when framed by the camera using one of the moveToShowAllOf:...
or moveWithDuration:toShowAllOf: family of methods.
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static |
Default distance from the camera to the near clipping plane.