#import <CC3CSFResource.h>
Instance Methods | |
(CC3CALNode *) | - getNodeWithCALIndex: |
Instance Methods inherited from CC3NodesResource | |
(void) | - addNode: |
(CC3Node *) | - getNodeMatching: |
(void) | - removeNode: |
Instance Methods inherited from CC3Resource | |
(NSString *) | - constructorDescription |
(id) | - initFromFile: |
(id) | - initFromResourceFile: |
(BOOL) | - loadFromFile: |
(BOOL) | - loadFromResourceFile: |
(BOOL) | - processFile: |
(void) | - remove |
(BOOL) | - saveToFile: |
Instance Methods inherited from CC3Identifiable | |
(void) | - __deprecated |
(id) | - copy |
(id) | - copyAsClass: |
(void) | - copyUserDataFrom: |
(id) | - copyWithName: |
(id) | - copyWithName:asClass: |
(id) | - copyWithZone:withName: |
(id) | - copyWithZone:withName:asClass: |
(BOOL) | - deriveNameFrom: |
(BOOL) | - deriveNameFrom:usingSuffix: |
(NSString *) | - fullDescription |
(id) | - init |
(id) | - initAtIndex:fromPODResource: |
(void) | - initUserData |
(id) | - initWithName: |
(id) | - initWithTag: |
(id) | - initWithTag:withName: |
(GLuint) | - nextTag |
(void) | - populateFrom: |
Properties | |
NSArray * | allNodes |
ccColor4F | ambientLight |
int | fileVersion |
Properties inherited from CC3NodesResource | |
BOOL | expectsVerticallyFlippedTextures |
NSArray * | nodes |
BOOL | shouldFreezeInanimateNodes |
Properties inherited from CC3Resource | |
NSArray *nodes | __deprecated |
BOOL expectsVerticallyFlippedTextures | __deprecated |
NSString * | directory |
BOOL | isBigEndian |
BOOL | wasLoaded |
Properties inherited from CC3Identifiable | |
NSObject *sharedUserData | __deprecated |
NSString * | name |
NSString * | nameSuffix |
GLint | podIndex |
BOOL | shouldIncludeInDeepCopy |
GLuint | tag |
NSObject * | userData |
Properties inherited from <CC3Cacheable> | |
NSString * | name |
Additional Inherited Members | |
Class Methods inherited from CC3NodesResource | |
(BOOL) | + defaultExpectsVerticallyFlippedTextures |
(BOOL) | + defaultShouldFreezeInanimateNodes |
(id) | + resourceFromFile:expectsVerticallyFlippedTextures: |
(void) | + setDefaultExpectsVerticallyFlippedTextures: |
(void) | + setDefaultShouldFreezeInanimateNodes: |
CC3CSFResource is a CC3NodesResource that loads a node hierarchy from a Cal3D-compatible CSF file.
- (CC3CALNode*) getNodeWithCALIndex: | (GLint) | calIndex |
Retrieves the first node found with the specified calIndex, anywhere in the nodes contained in this resource.
This performs a simple linear search through the all-nodes collection..
|
readnonatomicretain |
A collection of all of the nodes extracted from the CSF file.
This is the equivalent of flattening the nodes array.
|
readnonatomicassign |
The color of the ambient light in the scene.
|
readnonatomicassign |
The file format version, extracted from the file.