#import <CC3UtilityMeshNodes.h>
CC3Backdrop represents a simple full-view static backdrop that is rendered in clip-space.
The backdrop can be created as a solid color, or a texture, by using either the nodeWithColor: or nodeWithTexture: method inherited from the CC3ClipSpaceNode superclass.
See the class notes for the CC3ClipSpaceNode superclass, and the notes of the shouldDrawInClipSpace property for further information about drawing a node in clip-space.