v2.0.2
Classes | Macros | Variables
CC3PointParticleSamples.h File Reference
#import "CC3PointParticles.h"
#import "CC3ParticleSamples.h"

Classes

class  CC3MortalPointParticle
 
class  CC3MortalPointParticleEmitter
 
class  CC3MortalPointParticleEmitterDeprecated
 
class  CC3PointParticleHoseEmitter
 
class  CC3PointParticleHoseEmitterDeprecated
 
class  CC3SprayPointParticle
 
class  CC3UniformEvolutionParticle
 
class  CC3UniformlyEvolvingPointParticle
 
protocol  <CC3UniformlyGrowingPointParticleProtocol>
 
class  CC3UniformMotionParticle
 
class  CC3VariegatedPointParticle
 
class  CC3VariegatedPointParticleHoseEmitter
 
protocol  <CC3VariegatedPointParticleProtocol>
 

Macros

#define kCC3ParticleConstantComponent   -1.0
 

Variables

static const ccColor4F kCC3ParticleConstantColor
 
static const GLfloat kCC3ParticleConstantSize = kCC3ParticleConstantComponent
 
static const ccColor4F kCC3ParticleFadeOut
 

Macro Definition Documentation

#define kCC3ParticleConstantComponent   -1.0

When used as an ending size or component of an ending color for a CC3VariegatedPointParticleHoseEmitter, indicates that that component should stay constant at the value at which it started.

Variable Documentation

const ccColor4F kCC3ParticleConstantColor
static
Initial value:

When used as the ending color for a CC3VariegatedPointParticleHoseEmitter, indicates that the color should stay constant at the starting color.

const GLfloat kCC3ParticleConstantSize = kCC3ParticleConstantComponent
static

When used as the ending size for a CC3VariegatedPointParticleHoseEmitter, indicates that the size should stay constant at the starting size.

const ccColor4F kCC3ParticleFadeOut
static
Initial value:

When used as the ending color for a CC3VariegatedPointParticleHoseEmitter, indicates that the starting color should simply fade out, rather than change to an ending color.