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layer :
CCLayer(CC3)
leftMultiply:byMatrix: :
CC3GLMatrixDeprecated
leftMultiplyBy: :
CC3Matrix
leftMultiplyByCC3Matrix3x3: :
CC3Matrix
leftMultiplyByCC3Matrix4x3: :
CC3Matrix
leftMultiplyByCC3Matrix4x4: :
CC3Matrix
leftMultiplyByMatrix: :
CC3GLMatrixDeprecated
leftMultiplyIntoCC3Matrix3x3: :
CC3Matrix
leftMultiplyIntoCC3Matrix4x3: :
CC3Matrix
leftMultiplyIntoCC3Matrix4x4: :
CC3Matrix
lightAt: :
CC3NodeVisitor
lightAtIndex: :
CC3PODResource
lightCount :
CC3Light
lightNodePODStructAtIndex: :
CC3PODResource
lightPODStructAtIndex: :
CC3PODResource
lightPoolStartIndex :
CC3Light
lightProbeAt: :
CC3NodeVisitor
lightWithLightIndex: :
CC3Light
lightWithName:withLightIndex: :
CC3Light
lightWithTag:withLightIndex: :
CC3Light
lightWithTag:withName:withLightIndex: :
CC3Light
link :
CC3ShaderProgram
linkShaderProgram: :
CC3OpenGL
linkToCALNodes: :
CC3CALNode
linkToCSFResource: :
CC3CAFResource
linkToPODNodes: :
CC3Node(PVRPOD)
,
CC3PODSkinSection
,
CC3Node
listenersForNode: :
CC3NodeTransformListeners
loadBufferTarget:withData:ofLength:forUse: :
CC3OpenGL
loadCubeFace:fromCGImage: :
CC3TextureCube
loadCubeFace:fromFile: :
CC3TextureCube
loadedProgramsDescription :
CC3ShaderProgram
loadedShadersDescription :
CC3Shader
loadedShaderSourceCodeDescription :
CC3ShaderSourceCode
loadFromFile: :
CC3STBImage
,
CC3Resource
,
CC3ResourceNode
loadFromFile:expectsVerticallyFlippedTextures: :
CC3ResourceNode
loadFromFilePattern: :
CC3TextureCube
loadFromFilesPosX:negX:posY:negY:posZ:negZ: :
CC3TextureCube
loadFromResourceFile: :
CC3Resource
,
CC3ResourceNode
loadModelviewMatrix: :
CC3OpenGL
loadPaletteMatrix:at: :
CC3OpenGL
loadProjectionMatrix: :
CC3OpenGL
loadTexureImage:intoTarget:onMipmapLevel:withSize:withFormat:withType:withByteAlignment:at: :
CC3OpenGL
loadTexureSubImage:intoTarget:onMipmapLevel:intoRectangle:withFormat:withType:withByteAlignment:at: :
CC3OpenGL
localContentBoundingBoxRelativeTo: :
CC3LocalContentNode
localContentWireframeBoxColor :
CC3LocalContentNode
localizeLineNumberWithVisitor: :
CC3ShaderSourceCode
locationAt: :
CC3VertexLocations
locationOfGlobalRayIntesection: :
CC3Node
locationOfRayIntesection: :
CC3NodeBoundingVolume
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