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generateBuffer :
CC3OpenGL
generateFramebuffer :
CC3OpenGL
generateMipmap :
CC3Texture
generateMipmapForTarget:at: :
CC3OpenGL
generateRenderbuffer :
CC3OpenGL
generateSnapshotOfScene:fromGlobalLocation: :
CC3EnvironmentMapTexture
generateTexture :
CC3OpenGL
generateTrackID :
CC3NodeAnimationState
getActionByTag: :
CC3Node
getAnimationOnTrack: :
CC3Node(Animation)
,
CC3Node
getAnimationStateOnTrack: :
CC3Node(Animation)
,
CC3Node
getEffectNamed: :
CC3PFXResource
getEffectNamed:inPFXResourceFile: :
CC3PFXResource
getEffectNamed:inPFXResourceNamed: :
CC3PFXResource
getFloat: :
CC3OpenGL
getInteger: :
CC3OpenGL
getIntegerParameter:forShader: :
CC3OpenGL
getIntegerParameter:forShaderProgram: :
CC3OpenGL
getLogForShader: :
CC3OpenGL
getLogForShaderProgram: :
CC3OpenGL
getMeshNodeNamed: :
CC3Node(CC3MeshNode)
,
CC3Node
getNodeMatching: :
CC3NodesResource
getNodeNamed: :
CC3Node
getNodeTagged: :
CC3Node
getNodeWithCALIndex: :
CC3CALNode
,
CC3CSFResource
getObjectNamed: :
CC3Cache
getProgramNamed: :
CC3ShaderProgram
getRenderbufferParameterInteger: :
CC3OpenGL
getResourceNamed: :
CC3Resource
getShaderNamed: :
CC3Shader
getShaderProgramWasLinked: :
CC3OpenGL
getShaderSourceCodeNamed: :
CC3ShaderSourceCode
getShaderWasCompiled: :
CC3OpenGL
getShadowVolumeForLight: :
CC3Node(ShadowVolumes)
,
CC3Node
getSourceCodeForShader: :
CC3OpenGL
getString: :
CC3OpenGL
getTextureCoordinatesNamed: :
CC3Mesh
getTextureNamed: :
CC3Texture
,
CC3Material
globalBoneMatrixAt: :
CC3NodeDrawingVisitor
globalLocationOfGlobalRayIntesection: :
CC3Node
,
CC3BoundingVolume
globalPunctureLocationAt: :
CC3NodePuncturingVisitor
globalRotationMatrix :
CC3Node
glPointFromCC2Point: :
CC3Camera
© 2010 - 2014 The Brenwill Workshop Ltd.