v2.0.2
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- f -
- face
: CC3TextureFramebufferAttachment
- faceCount
: CC3Mesh
, CC3DrawableVertexArray
, CC3MeshNode
, CC3FaceArray
- faces
: CC3Mesh
- facesPresented
: CC3PerformanceStatistics
- far
: CC3Frustum
- farBottomLeft
: CC3Frustum
- farBottomRight
: CC3Frustum
- farClippingDistance
: CC3Camera
- farPlane
: CC3Frustum
, CC3CameraShadowVolume
- farTopLeft
: CC3Frustum
- farTopRight
: CC3Frustum
- fieldOfView
: CC3Camera
- fieldOfViewAspectOrientation
: CC3Camera
- fieldOfViewOrientation
: CC3Camera
- fileVersion
: CC3CAFResource
, CC3CSFResource
- finiteProjectionMatrix
: CC3Frustum
- firstVertex
: CC3VertexLocations
- firstVertexIndexOffset
: <CC3MeshParticleProtocol>
- firstVertexOffset
: <CC3MeshParticleProtocol>
- flags
: CC3CAFResource
- fog
: CC3Scene
- fontFileName
: CC3BitmapLabelNode
- fontSize
: CC3BitmapFontConfiguration
, CC3BitmapLabelNode
- forwardDirection
: CC3Node
, CC3MeshParticle
, CC3DirectionalRotator
, CC3Light
, CC3Camera
- fragmentShader
: CC3ShaderProgram
- framebufferID
: CC3GLFramebuffer
- frameCount
: CC3NodeAnimation
, CC3NodeAnimationState
- frameRate
: CC3PerformanceStatistics
- frameRateHistogram
: CC3PerformanceStatisticsHistogram
- framesHandled
: CC3PerformanceStatistics
- frameTimes
: CC3ArrayNodeAnimation
- fromTrackID
: CC3ActionAnimationCrossFade
- frustum
: CC3Camera