v2.0.2
|
- t -
- tag
: CC3Identifiable
- tagColorShift
: CC3NodePickingVisitor
- target
: CC3Rotator
, CC3TargettingRotator
, CC3Node
- targetCC3Node
: CCAction(CC3)
- targetDirection
: CC3ActionMoveDirectionallyBy
- targetLocation
: CC3Node
, CC3Rotator
, CC3TargettingRotator
- targettingConstraint
: CC3Node
, CC3Rotator
, CC3TargettingRotator
- templateMesh
: <CC3MeshParticleProtocol>
- terminatedLines
: NSString(CC3)
- tessellation
: CC3BitmapLabelNode
- textAlignment
: CC3BitmapLabelNode
- texture
: CC3PFXEffectTexture
, CC3Material
, CC3Texture
, CC3TextureUnitTexture
, CC3EnvironmentNode
, CC3MeshNode
, CC3Node
, CC3TextureFramebufferAttachment
- texture2DCount
: CC3ShaderProgram
- texture2DStart
: CC3ShaderProgram
- textureCoordinatesArrayCount
: CC3Mesh
- textureCount
: CC3NodeVisitor
, CC3PODResource
, CC3Material
, CC3MeshNode
- textureCube
: CC3Material
- textureCubeCount
: CC3ShaderProgram
- textureCubeStart
: CC3ShaderProgram
- texturedTeapotMesh
: CC3ModelSampleFactory
- textureEnvironmentMode
: CC3TextureUnit
, CC3ConfigurableTextureUnit
- textureID
: CC3PVRTextureContent
, CC3Texture
- textureLightProbeCount
: CC3ShaderProgram
- textureLightProbeStart
: CC3ShaderProgram
- textureParameters
: CC3Texture
- textureRectangle
: CC3MeshParticle
, CC3Mesh
, CC3VertexTextureCoordinates
, CC3MeshNode
- textures
: CC3PFXEffect
, CC3PODResource
- textureSize
: CC3BitmapFontConfiguration
- textureTarget
: CC3Texture
- textureUnit
: CC3Texture
, CC3TextureUnitTexture
- textureUnitIndex
: CC3Billboard
, CC3PFXEffectTexture
- timeToLive
: <CC3MortalParticleProtocol>
- top
: CC3Frustum
- topLeft
: CC3CameraShadowVolume
- topPlane
: CC3Frustum
, CC3CameraShadowVolume
- topRight
: CC3CameraShadowVolume
- totalIllumination
: CC3Scene
- toTrackID
: CC3ActionAnimationCrossFade
- touchableNode
: CC3Node
- touchedNodePicker
: CC3Scene
- touchEnabled
: CCNode(CC3)
, CC3Node
- touchPoint
: CC3TouchedNodePicker
- trackID
: CC3ActionAnimate
, CC3ActionAnimationBlendingSetTrackTo
, CC3ActionEnableAnimationTrack
, CC3ActionDisableAnimationTrack
, CC3NodeAnimationState
, CC3ActionAnimationBlendingFadeTrackTo
- transformListeners
: CC3NodeTransformListeners
, CC3Node
- transformMatrix
: CC3SkinnedBone
- type
: CC3GLSLVariable
, CC3GLSLUniform
, CC3GLSLAttribute
- typeName
: CC3Cache
- typeStorageElementCount
: CC3GLSLVariable