v2.0.2
|
- r -
- radius
: CC3Mesh
, CC3VertexLocations
, CC3NodeSphericalBoundingVolume
- ray
: CC3NodePuncturingVisitor
- referenceUpDirection
: CC3Node
, CC3MeshParticle
, CC3DirectionalRotator
- reflectivity
: CC3Material
, CC3MeshNode
, CC3Node
- relativeOrigin
: CC3BitmapLabelNode
- renderbufferID
: CC3GLRenderbuffer
- renderingSurface
: CC3ViewSurfaceManager
- renderStreamGroupMarker
: CC3Node
, CC3Layer
- renderSurface
: CC3NodeDrawingVisitor
, CC3EnvironmentMapTexture
- resourceClass
: CC3ResourceNode
- restPoseSkeletalTransformMatrixInverted
: CC3Bone
- rgbNormalMap
: CC3TextureUnit
- rgbOperand0
: CC3ConfigurableTextureUnit
- rgbOperand1
: CC3ConfigurableTextureUnit
- rgbOperand2
: CC3ConfigurableTextureUnit
- rgbSource0
: CC3ConfigurableTextureUnit
- rgbSource1
: CC3ConfigurableTextureUnit
- rgbSource2
: CC3ConfigurableTextureUnit
- right
: CC3Frustum
- rightDirection
: CC3Node
, CC3MeshParticle
, CC3DirectionalRotator
- rightPlane
: CC3CameraShadowVolume
, CC3Frustum
- rootAncestor
: CC3Node
- rotation
: <CC3UniformlyRotatingParticleProtocol>
, CC3MeshParticle
, CC3Rotator
, CC3MutableRotator
, CC3Node
- rotationAngle
: CC3Node
, CC3Rotator
, <CC3UniformlyRotatingParticleProtocol>
, CC3MeshParticle
, CC3MutableRotator
- rotationAngleVelocity
: <CC3UniformlyRotatingParticleProtocol>
- rotationAxis
: CC3MeshParticle
, <CC3UniformlyRotatingParticleProtocol>
, CC3Rotator
, CC3MutableRotator
, CC3Node
- rotationMatrix
: CC3MutableRotator
, CC3Rotator
- rotationVelocity
: <CC3UniformlyRotatingParticleProtocol>
- rotator
: CC3MeshParticle
, CC3Node