Here is a list of all documented class members with links to the class documentation for each member:
- g -
- generateBuffer
: CC3OpenGL
- generateFramebuffer
: CC3OpenGL
- generateMipmap
: CC3Texture
- generateMipmapForTarget:at:
: CC3OpenGL
- generateRenderbuffer
: CC3OpenGL
- generateSnapshotOfScene:fromGlobalLocation:
: CC3EnvironmentMapTexture
- generateTexture
: CC3OpenGL
- generateTrackID
: CC3NodeAnimationState
- getActionByTag:
: CC3Node
- getAnimationOnTrack:
: CC3Node(Animation)
, CC3Node
- getAnimationStateOnTrack:
: CC3Node(Animation)
, CC3Node
- getEffectNamed:
: CC3PFXResource
- getEffectNamed:inPFXResourceFile:
: CC3PFXResource
- getEffectNamed:inPFXResourceNamed:
: CC3PFXResource
- getFloat:
: CC3OpenGL
- getInteger:
: CC3OpenGL
- getIntegerParameter:forShader:
: CC3OpenGL
- getIntegerParameter:forShaderProgram:
: CC3OpenGL
- getLogForShader:
: CC3OpenGL
- getLogForShaderProgram:
: CC3OpenGL
- getMeshNodeNamed:
: CC3Node(CC3MeshNode)
, CC3Node
- getNodeMatching:
: CC3NodesResource
- getNodeNamed:
: CC3Node
- getNodeTagged:
: CC3Node
- getNodeWithCALIndex:
: CC3CALNode
, CC3CSFResource
- getObjectNamed:
: CC3Cache
- getProgramNamed:
: CC3ShaderProgram
- getRenderbufferParameterInteger:
: CC3OpenGL
- getResourceNamed:
: CC3Resource
- getShaderNamed:
: CC3Shader
- getShaderProgramWasLinked:
: CC3OpenGL
- getShaderSourceCodeNamed:
: CC3ShaderSourceCode
- getShaderWasCompiled:
: CC3OpenGL
- getShadowVolumeForLight:
: CC3Node(ShadowVolumes)
, CC3Node
- getSourceCodeForShader:
: CC3OpenGL
- getString:
: CC3OpenGL
- getTextureCoordinatesNamed:
: CC3Mesh
- getTextureNamed:
: CC3Material
, CC3Texture
- gl
: CC3NodeDrawingVisitor
- glMatrix
: CC3GLMatrixDeprecated
- glName
: CC3VertexAttr
- globalBoneMatrixAt:
: CC3NodeDrawingVisitor
- globalBoundingBox
: CC3Node
- globalBoundingBoxInPixels
: CCNode(CC3)
- globalCenterOfGeometry
: CC3NodeBoundingVolume
, CC3Node
- globalForwardDirection
: CC3Node
- globalHomogeneousPosition
: CC3Light
, CC3Node
- globalLightPosition
: CC3Node
- globalLocalContentBoundingBox
: CC3LocalContentNode
- globalLocalContentCenterOfGeometry
: CC3LocalContentNode
- globalLocation
: CC3Node
, CC3ParticleBase
- globalLocationOfGlobalRayIntesection:
: CC3Node
, CC3BoundingVolume
- globalPunctureLocation
: CC3NodePuncture
- globalPunctureLocationAt:
: CC3NodePuncturingVisitor
- globalRadius
: CC3NodeSphericalBoundingVolume
- globalRightDirection
: CC3Node
- globalRotation
: CC3Node
- globalRotationMatrix
: CC3Node
- globalScale
: CC3Node
- globalSphere
: CC3NodeSphericalBoundingVolume
- globalTransformMatrix
: CC3Node
- globalTransformMatrixInverted
: CC3Node
- globalUpDirection
: CC3Node
- glPointFromCC2Point:
: CC3Camera