Here is a list of all documented class members with links to the class documentation for each member:
- i -
- identifyMisplacedNodesWithVisitor:
: CC3NodeSequencer
- identity
: CC3GLMatrixDeprecated
- ignoreAnchorPointForPosition
: CCNode(CC3)
- illuminateWithVisitor:
: CC3Scene
- imageData
: CC3STBImage
, CCTexture(CC3)
- imageFromFile:
: CC3STBImage
- importableSourceCodeString
: CC3ShaderSourceCode
- inclination
: CC3AngularVector
- increment2DTextureUnit
: CC3NodeDrawingVisitor
- incrementCubeTextureUnit
: CC3NodeDrawingVisitor
- incrementNodesDrawn
: CC3PerformanceStatistics
- incrementNodesTransformed
: CC3PerformanceStatistics
- incrementNodesUpdated
: CC3PerformanceStatistics
- incrementNodesVisitedForDrawing
: CC3PerformanceStatistics
- index
: CC3GLSLVariable
- indexAt:
: CC3VertexIndices
- indices
: CC3FaceArray
- indicesAt:
: CC3FaceArray
- infiniteProjectionMatrix
: CC3Frustum
- init
: CC3Matrix
, CC3Light
, <CC3ParticleProtocol>
, CC3ParticleBase
, CC3GLFramebuffer
, CC3Identifiable
, CC3GLMatrixDeprecated
- initAsColorTextureIsOpaque:
: CC3GLFramebuffer
- initAsColorTextureIsOpaque:withDepthAttachment:
: CC3GLFramebuffer
- initAsColorTextureIsOpaque:withDepthFormat:
: CC3GLFramebuffer
- initAsColorTextureWithPixelFormat:withPixelType:withDepthAttachment:
: CC3GLFramebuffer
- initAsWeakCache:forType:
: CC3Cache
- initAtIndex:fromPODResource:
: CC3Identifiable(PVRPOD)
, CC3Identifiable
- initByCircumscribingBox:
: CC3NodeSphereThenBoxBoundingVolume
- initCubeColoredForAxes
: CC3Texture
- initCubeFromFilePattern:
: CC3Texture
- initCubeFromFilesPosX:negX:posY:negY:posZ:negZ:
: CC3Texture
- initCubeWithColorPixelFormat:andColorPixelType:andDepthAttachment:
: CC3EnvironmentMapTexture
- initCubeWithDepthAttachment:
: CC3EnvironmentMapTexture
- initCubeWithPixelFormat:andPixelType:
: CC3Texture
- initCubeWithPixelFormat:withPixelType:
: CC3Texture
- initCubeWithSideLength:
: CC3EnvironmentMapTexture
- initCubeWithSideLength:withColorPixelFormat:withColorPixelType:withDepthAttachment:
: CC3EnvironmentMapTexture
- initCubeWithSideLength:withDepthAttachment:
: CC3EnvironmentMapTexture
- initCubeWithSideLength:withDepthFormat:
: CC3EnvironmentMapTexture
- initCubeWithSideLength:withPixelFormat:withPixelType:
: CC3Texture
- initCubeWithSize:andPixelFormat:andPixelType:
: CC3Texture
- initForNode:
: CC3SkinSection
, CC3NodeTransformListeners
- initForProgramUniform:andPureColorProgramUniform:
: CC3GLSLUniformOverride
- initFromBatchAtIndex:fromSPODMesh:forNode:
: CC3PODSkinSection
- initFromBox:
: CC3NodeBoxBoundingVolume
- initFromCC3Texture:
: CC3Texture2DContent
- initFromCPODData:fromSPODMesh:
: CC3VertexArray(PVRPOD)
, CC3VertexArray
- initFromEmitter:
: CC3PointParticle
- initFromFile:
: CC3PVRTextureContent
, CC3STBImage
, CC3Texture
, CC3Texture2DContent
, CC3Resource
, CC3ResourceNode
- initFromFile:expectsVerticallyFlippedTextures:
: CC3ResourceNode
- initFromFile:linkedToCSFFile:
: CC3CAFResource
- initFromFontFile:
: CC3BitmapFontConfiguration
- initFromGLMatrix:
: CC3GLMatrixDeprecated
- initFromNodeState:
: CC3FrozenNodeAnimation
- initFromResourceFile:
: CC3Resource
, CC3ResourceNode
- initFromSourceCode:
: CC3Shader
- initFromSourceCodeFile:
: CC3Shader
- initFromSphere:
: CC3NodeSphericalBoundingVolume
- initFromSphere:andBox:
: CC3NodeSphereThenBoxBoundingVolume
- initFromSPODMesh:forTextureUnit:
: CC3VertexTextureCoordinates(PVRPOD)
, CC3VertexTextureCoordinates
- initFromSPODNode:withFrameCount:
: CC3PODNodeAnimation
- initFromSPVRTPFXParserEffect:fromPFXParser:inPFXResource:
: CC3PFXEffect
- initFromVertexShaderFile:andFragmentShaderFile:
: CC3ShaderProgram
- initFromView:
: CC3ViewSurfaceManager
- initialAttachmentFace
: CC3Texture
- initializeControls
: CC3Layer
- initializeMortalParticle:
: CC3MortalPointParticleEmitterDeprecated
- initializeParticle
: <CC3ParticleProtocol>
- initializeParticle:
: CC3ParticleEmitter
, CC3ParticleNavigator
- initializeScene
: CC3Scene
- initIdentity
: CC3GLMatrixDeprecated
- initInProgram:atIndex:
: CC3GLSLVariable
- initOnAnimation:
: CC3NodeAnimationSegment
- initOnAnimation:from:to:
: CC3NodeAnimationSegment
- initOnAnimation:fromFrame:toFrame:
: CC3NodeAnimationSegment
- initOnData:
: CC3DataReader
- initOnGLMatrix:
: CC3GLMatrixDeprecated
- initOnNode:fromRay:
: CC3NodePuncture
- initOnRotationMatrix:
: CC3MutableRotator
- initOnScene:
: CC3TouchedNodePicker
- initOnSurface:
: CC3SurfaceSection
- initOnTrack:
: CC3ActionEnableAnimationTrack
, CC3ActionDisableAnimationTrack
- initOnTrack:blendingWeight:
: CC3ActionAnimationBlendingSetTrackTo
- initUserData
: CC3Identifiable
- initWithAction:limitFrom:to:
: CC3ActionRangeLimit
- initWithAnimation:onTrack:forNode:
: CC3NodeAnimationState
- initWithBillboard:
: CC3Billboard
- initWithCCTexture:
: CC3Texture
- initWithCGImage:
: CC3Texture
, CC3Texture2DContent
- initWithCompilationStrings:
: CC3ShaderSourceCodeCompilationStringVisitor
- initWithDuration:
: CC3ActionAnimate
- initWithDuration:colorTo:
: CC3ActionTintTo
- initWithDuration:differenceVector:
: CC3ActionTransformVector
- initWithDuration:endVector:
: CC3ActionTransformTo
- initWithDuration:forwardDirection:
: CC3ActionRotateToLookTowards
- initWithDuration:fromTrack:toTrack:
: CC3ActionAnimationCrossFade
- initWithDuration:fromTrack:toTrack:withBlendingWeight:
: CC3ActionAnimationCrossFade
- initWithDuration:moveBy:
: CC3ActionMoveBy
, CC3ActionMoveDirectionallyBy
- initWithDuration:moveTo:
: CC3ActionMoveTo
- initWithDuration:onTrack:
: CC3ActionAnimate
- initWithDuration:onTrack:blendingWeight:
: CC3ActionAnimationBlendingFadeTrackTo
- initWithDuration:rotateBy:
: CC3ActionRotateBy
- initWithDuration:rotateByAngle:
: CC3ActionRotateByAngle
- initWithDuration:rotateByAngle:aroundAxis:
: CC3ActionRotateByAngle
- initWithDuration:rotateTo:
: CC3ActionRotateTo
- initWithDuration:rotateToAngle:
: CC3ActionRotateToAngle
- initWithDuration:scaleBy:
: CC3ActionScaleBy
- initWithDuration:scaleTo:
: CC3ActionScaleTo
- initWithDuration:scaleUniformlyBy:
: CC3ActionScaleBy
- initWithDuration:scaleUniformlyTo:
: CC3ActionScaleTo
- initWithDuration:sizeTo:
: CC3ActionCCNodeSizeTo
- initWithDuration:targetLocation:
: CC3ActionRotateToLookAt
- initWithElements:
: CC3GLMatrixDeprecated
- initWithElementSize:
: CC3DataArray
- initWithEvaluator:
: CC3NodeSequencer
- initWithFramebufferID:
: CC3GLFramebuffer
- initWithFrameCount:
: CC3NodeAnimation
- initWithLightIndex:
: CC3Light
- initWithLineNumber:
: CC3ShaderSourceCodeLineNumberLocalizingVisitor
- initWithName:
: CC3Light
, CC3Identifiable
- initWithName:fromFile:
: CC3ResourceNode
- initWithName:fromResourceFile:
: CC3ResourceNode
- initWithName:fromSourceCode:
: CC3Shader
- initWithName:withBillboard:
: CC3Billboard
- initWithName:withLightIndex:
: CC3Light
- initWithName:withTexture:
: CC3EnvironmentNode
- initWithPixelFormat:
: CC3GLRenderbuffer
- initWithPixelFormat:andPixelType:
: CC3Texture
- initWithPixelFormat:withPixelSamples:
: CC3GLRenderbuffer
- initWithPixelFormat:withPixelSamples:withRenderbufferID:
: CC3GLRenderbuffer
- initWithPixelFormat:withPixelType:
: CC3Texture
- initWithPixelFormat:withRenderbufferID:
: CC3GLRenderbuffer
- initWithRay:
: CC3NodePuncturingVisitor
- initWithRotationRate:
: CC3ActionRotateForever
- initWithRotationRate:aroundAxis:
: CC3ActionRotateOnAxisForever
- initWithScene:
: CC3NodeSequencerVisitor
- initWithSemanticDelegate:fromVertexShaderFile:andFragmentShaderFile:
: CC3ShaderProgram
- initWithSemanticDelegate:withVertexShader:andFragmentShader:
: CC3ShaderProgram
- initWithSize:andPixelFormat:andPixelType:
: CC3Texture
, CC3Texture2DContent
- initWithSize:withColor:
: CC3Texture
, CC3Texture2DContent
- initWithSize:withPixelFormat:withPixelType:
: CC3Texture
, CC3Texture2DContent
- initWithSkin:onBone:
: CC3SkinnedBone
- initWithSphereVolume:andBoxVolume:
: CC3NodeSphereThenBoxBoundingVolume
- initWithTag:
: CC3Light
, CC3Identifiable
- initWithTag:withLightIndex:
: CC3Light
- initWithTag:withName:
: CC3Light
, CC3Identifiable
- initWithTag:withName:withBillboard:
: CC3Billboard
- initWithTag:withName:withLightIndex:
: CC3Light
- initWithTexture:
: CC3TextureUnitTexture
, CC3EnvironmentNode
, CC3TextureFramebufferAttachment
- initWithTexture:usingFace:
: CC3TextureFramebufferAttachment
- initWithTexture:usingFace:andLevel:
: CC3TextureFramebufferAttachment
- initWithVertexShader:andFragmentShader:
: CC3ShaderProgram
- initWithWorld:
: CC3NodeSequencerVisitor
- insertEventMarker:
: CC3OpenGL
- insertEventMarkerC:
: CC3OpenGL
- instanceCount
: CC3Identifiable
- interleavedVertices
: CC3Mesh
- interleaveWith:
: CC3VertexArray
- interleaveWith:usingOffset:
: CC3VertexArray
- interpolationEpsilon
: CC3NodeAnimation
- invalidateState
: CCRenderer
- invert
: CC3GLMatrixDeprecated
, CC3Matrix
- invert:
: CC3GLMatrixDeprecated
- invertAdjoint
: CC3Matrix
- invertAffine
: CC3GLMatrixDeprecated
- invertAffine:
: CC3GLMatrixDeprecated
- invertRigid
: CC3Matrix
, CC3GLMatrixDeprecated
- invertRigid:
: CC3GLMatrixDeprecated
- isActive
: CC3ParticleEmitter
- isAlive
: <CC3ParticleProtocol>
- isAnimating
: CC3NodeAnimation
, CC3NodeAnimationState
- isAnimatingLocation
: CC3NodeAnimation
, CC3NodeAnimationState
- isAnimatingQuaternion
: CC3NodeAnimation
, CC3NodeAnimationState
- isAnimatingScale
: CC3NodeAnimation
, CC3NodeAnimationState
- isAnimationCorrectedForScale
: CC3CALNode
- isAnimationEnabled
: CC3Node(Animation)
, CC3Node
- isAnimationEnabledOnTrack:
: CC3Node(Animation)
, CC3Node
- isBaseCALNode
: CC3CALNode
- isBasePODNode
: CC3Node
, CC3Node(PVRPOD)
- isBigEndian
: CC3DataReader
, CC3Resource
- isBillboard
: CC3Node(Billboards)
, CC3Node
, CC3Billboard
- isBoneNode:
: CC3PODResource
- isBumpMap
: CC3TextureUnit
, CC3ConfigurableTextureUnit
, CC3BumpMapTextureUnit
, CC3Texture
- isCamera
: CC3Node
, CC3Camera
, CC3Node(Camera)
- isColorDirty
: CC3MeshParticle
- isCompressed
: CC3CAFResource
- isDescendantOf:
: CC3Node
- isDirectional
: CC3DirectionalRotator
, CC3Rotator
- isDirectionalOnly
: CC3Light
- isDirty
: CC3BoundingVolume
, CC3Matrix
- isDrawingEnvironmentMap
: CC3NodeDrawingVisitor
- isDrawingPointSprites
: CC3MeshNode
- isEmitting
: CC3ParticleEmitter
- isEmpty
: CC3NodeTransformListeners
- isEnabled
: CC3VertexAttr
, CC3NodeAnimationState
- isEnabledKnown
: CC3VertexAttr
- isFinished
: CC3ParticleEmitter
- isFull
: CC3ParticleEmitter
- isFullCoverage
: <CC3RenderSurface>
, CC3GLFramebuffer
, CC3SurfaceSection
- isGLStateKnown
: CC3GLSLVariable
- isIdentity
: CC3Matrix
, CC3GLMatrixDeprecated
- isIlluminated
: CC3Scene
- isInFrontOfPlane:
: CC3NodeSphericalBoundingVolume
, CC3NodeTighteningBoundingVolumeSequence
, CC3NodeInfiniteBoundingVolume
, CC3NodeNullBoundingVolume
, CC3BoundingVolume
, CC3NodeCenterOfGeometryBoundingVolume
- isKnown
: CC3VertexAttr
- isLight
: CC3Node(CC3Light)
, CC3Light
, CC3Node
- isLightProbe
: CC3Node(EnvironmentNodes)
, CC3Node
- isLocationAnimationEnabled
: CC3NodeAnimationState
- isManagingGL
: CC3GLFramebuffer
, CC3GLRenderbuffer
- isMeshNode
: CC3Node
, CC3Node(CC3MeshNode)
- isMultisampling
: CC3ViewSurfaceManager
- isMutable
: CC3Rotator
- isNodeIndex:ancestorOfNodeIndex:
: CC3PODResource
- isNull
: NSObject(CC3)
- isOnScreen
: <CC3RenderSurface>
, CC3GLFramebuffer
, CC3SurfaceSection
- isOpaque
: CC3MeshNode
, CC3Node
, CC3Material
- isOpen
: CC3Camera
- isParticleTransformDirty
: CC3MeshParticleEmitter
- isPOT
: CC3Texture
- isPOTHeight
: CC3Texture
- isPOTWidth
: CC3Texture
- isPreloading
: CC3Shader
, CC3ShaderSourceCode
, CC3ShaderProgram
, CC3Texture
, CC3Resource
- isQuaternionAnimationEnabled
: CC3NodeAnimationState
- isReady
: CC3DataArray
- isRenderingContext
: CC3OpenGL
- isRenderThread
: CC3OpenGL
- isReversed
: CC3ActionAnimate
- isRigid
: CC3Matrix
- isRotationDirty
: CC3MutableRotator
- isRunning
: CC3Node
- isScaleAnimationEnabled
: CC3NodeAnimationState
- isScene
: CC3Scene
, CC3Node
, CC3Node(Scene)
- isShadowVisible
: CC3Node(ShadowVolumes)
, CC3Node
- isShadowVolume
: CC3Node(ShadowVolumes)
, CC3Node
- isTargettable
: CC3Rotator
, CC3TargettingRotator
- isTexture2D
: CC3Texture
, CC3PVRTextureContent
- isTextureCube
: CC3Texture
, CC3PVRTextureContent
- isTouchable
: CC3Node
- isTrackingForBumpMapping
: CC3TargettingRotator
, CC3Rotator
, CC3Node
- isTrackingTargetDirection
: CC3Rotator
, CC3TargettingRotator
- isTransformDirty
: CC3Node
, CC3NodeTransformingVisitor
, CC3NodeBoundingVolume
, CC3MeshParticle
- isTransformRigid
: CC3ScalableMeshParticle
, CC3Node
- isUniformlyScaledGlobally
: CC3Node
- isUniformlyScaledLocally
: CC3ScalableMeshParticle
, CC3Node
- isUpsideDown
: CCTexture(CC3)
, CC3Texture
- isUsingDrawingSequence
: CC3Scene
- isUsingGLBuffer
: CC3VertexArray
- isUsingGLBuffers
: CC3Mesh
, CC3MeshNode
- isUsingParallelProjection
: CC3Camera
, CC3Frustum
- isWeak
: CC3Cache